[LPF] Scourge of the Howling Horde


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Iago grunts in pain as the acid strikes him, but is spared the worst of it by the goblins' magic. He rushes forward to investigate the beast's disappearance.

[sblock]
Move: 30' move to H12.
Std: Pull out Shield extract (will drink next round)
[/sblock]

[sblock=Iago stat block]
Iago

UNDER THE INFLUENCE (MUTAGEN)

Initiative: +2
AC: 18 (16 flat-footed, 12 Touch)
HP: 26 Current: 26
CMB: +6 CMD: 18
Fort: +5* Reflex: +5 Will: +1; *-+2 vs. Poisons
Current Weapon in Hand: Falchion

Extracts prepared:
Level 1: Shield, Targeted Bomb Admixture, *unassigned*, *unassigned*

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT -- EXPENDED

Weapons:
MW Battleaxe: Attack: +7 = [BAB (02) + Strength (+4) + Misc (0) + Magic (+1, MW)]
Damage: 1d12+6, Crit: 20/x3

Bomb*: Attack: +05 = [BAB (02) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 2d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 7 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 
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As Noak flashes past Agno, the tengu reflexively strikes out with his beak.

"Hurrr! Tricky beast! Where does it go?!"

Agno turns towards the pit where Noak disappeared and takes aim. Should the beast fly out, he'll be ready to fire.



[sblock=Actions/OOC]
AoO: if within Agno's threatened reach: 1d20+2=15, 1d3+1=3
Move: none
Standard: Ready an action to attack Noak if/when he flies out of the pit.[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 22 Current: 22
CMB: +2 CMD: 15 Fort: +5 Reflex: +3 Will: +8 (+10 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 29/40 remaining
Current Conditions in Effect: +10 move (longstrider) 1 hour; light (bow) 10 min.; Guidance (9); Resistance (8); aspect of the falcon (+3 Perception, +1 to hit w/ranged, bow crit = 19-20/x3) (20)

Lightning Arc: 6/6 Remaining
Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 5/6 remaining

Cleric Spells:
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Remaining: 1st Level 4/4
Spells Prepared:
1st level: cure light wounds, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

"Don't line up," Sylla reminds everyone. She moves behind the outcropping, waiting for the beast to show its face again.

Boots follows the creature to the hole, ready to pounce.

[sblock]Sylla: Move to J11, ready attack.

Boots: Move to H13. If he can attack Noak from there, he'll attack, but it seems from the description that the dragon is down a ways and out of melee. So I'm assuming a hold action for the attack on the flyby. Additionally, I'd like the attack to be a grapple, eating the AoO from it. I can't find anything in the rules that says a quadruped can't, but I'll defer if I'm wrong.[/sblock]


[sblock=Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 22/22
CMB: +4 CMD: 18
Fort: +1 Reflex: +4 Will: +3
Perception: +2, Low Light Vision
Initiative: +4

Current Weapon in Hand: Bow
Current Conditions in Effect: Guidance(7), Resistance(8), Light (Arrow), Bless
Spells Remaining (1st): 3


Boots
AC: 26 (24 flat-footed, 12 touch)
HP: 29/29
CMB: +5 CMD: 17 (21 vs. Trip)
Fort: +4 Reflex: +5 Will: +1
Perception: +6, Darkvision 60', Scent
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: Mage Armor, Acid Resist 10, Shield (24), Resistance (5), Guidance (6), Bless[/sblock]
 

"Impossible!" mutters Agno as he steps away from Sylla and Denizel and back towards the alcove.



[sblock=Actions/OOC]Agno's whole round action in one spot:
Standard: Ready an action to attack Noak if/when he flies out of the pit. 1d20+9=26, 1d6+2=7
Move: to L12[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 22 Current: 22
CMB: +2 CMD: 15 Fort: +5 Reflex: +3 Will: +8 (+10 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 29/40 remaining
Current Conditions in Effect: +10 move (longstrider) 1 hour; light (bow) 10 min.; Guidance (9); Resistance (8); aspect of the falcon (+3 Perception, +1 to hit w/ranged, bow crit = 19-20/x3) (20); Bless

Lightning Arc: 6/6 Remaining
Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 5/6 remaining

Cleric Spells:
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Remaining: 1st Level 4/4
Spells Prepared:
1st level: cure light wounds, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

Agno's bite missed at the dragon zipped past.

Noak.jpg


Neither Iago nor Boots can see the dragon.

OOC: Combat: Round 2
[sblock=Combat Information]
Initiative Order:
You guys
Noak

Updated Map:
Noak has total concealment and cover right now
Took off the light since it is not an issue for the moment.
SHHEnc08Map02A.jpg


Code:
Agno:      22/22 HP remaining;
Denizel:   20/20 HP remaining; 
Iago:      18/26 HP remaining; Squeezed Condition
Sylla:     22/22 HP remaining;
Boots:     29/29 HP remaining;
Keeling:   11/11 HP Remaining 

CLW Wand (2 charges remaining)
Spells Cast: 2xBless (Den), Longstrider (Agno), Mage Armor & Shield(Sylla)
Abilities Used: 2/8 Bombs (Iago), 0/10 rounds Satire (Denizel), 
0/6 Lightning Arcs (Agno), 0/4 Channel Energy(Agno),
1/6 Hawkeye (Agno), 0/6 Agile Feet(Agno)
Conditions in effect: Step-up(Boots); Mage Armor/Shield (Boots);
Longstrider (Agno); Resist 10 Acid (Iago/Boots); Bless (Everyone)
Enemy Status:
Code:
Noak (AC 20/14ff): 17 dmg; +4AC cover
[/sblock]
GM: Not sure that a quadruped can grapple, but cannot find a reason why not. They get an advantage vs. trip, perhaps they get a penalty because they don't have hands (treated as having hands full?). Though it might not matter.

[MENTION=41601]ScorpiusRisk[/MENTION], Denizel is left for Round 2
 

[sblock=ooc]I know that quadrupeds can grapple under some circumstances, as the Rake evolution is specifically for quadruped eidolons while grappling. And there are other quadruped animals creatures with grab (specifically bears) which don't seem to get any kind of quadruped penalty. Still, it seems a little weird to me, too.[/sblock]
 

Frustrated but seeing his allies in relatively good condition, Denizel concentrates on one of his newer spells, to see if he can ground the beast.

[sblock=Actions/OOC]Sorry for the delay. Works been hell. New project. Really tired. Also, many pages to read :P. Thank you for the congratulations.

Denizel will stay right where he is but ready Hideous laughter if the Dragon makes himself visible.
[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 17 (15 flat-footed, 12 Touch) (not adjusted for new armor)
HP: 20 Current: 20
CMB: 0 CMD: 12 Fort: +0 Reflex: +5 Will: +6
Speed: 20'

Current Weapon in Hand:Longsword/Wand of Cure Light Wounds 2 charges
Current Conditions in Effect: Bless, Resistance
Crossbow Bolts: 12

Key Skills: Bluff +12, Diplomacy +10, Disguise +11, Kn Arcana +9, Kn History +9, Kn Local +9, Kn Nobility +9, Kn Religion +9, Perform (Dance) +8, Profession (Courtier) +5, Spellcraft +6

Bardic Performance: 10/10 rounds per day

Bard Spells Remaining: 1st level 3/3
Bard Spells Known: 1: Charm Person (DC 15), Disguise Self, Hideous Laughter (DC 15)
0: Daze (DC 14), Detect Magic, Light, Message, Prestidigitation

Oracle Spells Remaining: 1st level 2/4
Oracle Spells Known: 1: Bless, Cure Light Wounds, Sanctuary
0: Ghost Sound, Mage Hand, Mending, Read Magic, Resistance, Stabilize
[/sblock]
 

There is a splash of water and flap of wings.

Noak.jpg


Noak's snout appears from the bend in the slanted pit and stops on seeing Iago and Boots waiting. She snarls, "Noak will kill you, do not worry." Dis disappears back down from sight around the bend and there is a splash of water once more.

OOC: Combat: Round 3
[sblock=Combat Information]Noak only moved in and out of sight

Initiative Order:
You guys
Noak

Updated Map:
Noak has total concealment and cover right now
Took off the light since it is not an issue for the moment.
SHHEnc08Map02A.jpg


Code:
Agno:      22/22 HP remaining;
Denizel:   20/20 HP remaining; 
Iago:      18/26 HP remaining; Squeezed Condition
Sylla:     22/22 HP remaining;
Boots:     29/29 HP remaining;
Keeling:   11/11 HP Remaining 

CLW Wand (2 charges remaining)
Spells Cast: 2xBless (Den), Longstrider (Agno), Mage Armor & Shield(Sylla)
Abilities Used: 2/8 Bombs (Iago), 0/10 rounds Satire (Denizel), 
0/6 Lightning Arcs (Agno), 0/4 Channel Energy(Agno),
1/6 Hawkeye (Agno), 0/6 Agile Feet(Agno)
Conditions in effect: Step-up(Boots); Mage Armor/Shield (Boots);
Longstrider (Agno); Resist 10 Acid (Iago/Boots); Bless (Everyone)
Enemy Status:
Code:
Noak (AC 20/14ff): 17 dmg; +4AC cover
[/sblock]
GM: Hmmm, the bestiary is only breaking out grapple on animals with Grab is appears. Not sure if that really tells us anything though.

Everyone is up for Round 3
 

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