[LPF] Scourge of the Howling Horde

Hearing the sounds of the fight, Iago rushes back to the doorway. Seeing the weird, viscous assailant making its way across the floor, Iago draws a flask of alchemist's fire from the pocket where he had stashed it.

OOC: Move to X17, draw Alchemist's fire (taken from Urtarr's lab).

[sblock=Iago stat block]
Iago

UNDER THE INFLUENCE (MUTAGEN)

Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 18 Current: 18
CMB: +3 CMD: 15
Fort: +5* Reflex: +5 Will: +0; *-+2 vs. Poisons
Current Weapon in Hand: Falchion

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +5 = [BAB (01) + Strength (+4) + Misc (0) + Magic (0)]
Damage: 2d4+6, Crit: 18-20/x2

Bomb*: Attack: +04 = [BAB (01) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

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Sylla's arrow sinks in and dissolves in the acid the ooze has for blood. But she did harm the creature.

Ooze.jpg


OOC: Combat: Round 2
[sblock=Combat Information]

Initiative:
You guys
Gray Ooze

Updated Map:
SHHEnc05Map02A-1.jpg


Code:
Agno:      15/15 HP remaining; 
Denizel:   14/14 HP remaining; 
Iago:      18/18 HP remaining;
Sylla:     16/16 HP remaining; 
Boots:     09/20 HP remaining; 

CLW Wand (11 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel), 
Shield (Sylla), 2xRejuv Eidolon (Sylla)
Abilities Used: 6/6 Bombs (Iago), 6/10 rounds Satire (Denizel), 
3/6 Lightning Arcs (Agno), 2/4 Channel Energy(Agno),
3/6 Hawkeye (Agno)
Conditions in effect: Mutagen (Iago);
Enemy Status:
Code:
Gray Ooze (AC5): 28 dmg
[/sblock]
GM: Denizel & Agno are left for Round 2.
 

Agno tries to get a clear shot and he sighs in relief when Boots moves out of his line of fire. He lets his arrow zip towards the ooze...

"Hurrr! What is this thing?!"

Hopping off the table he retreats to stand next to Boots.



[sblock=Actions/OOC]

Standard bow attack vs. AC 14; 1d20=10, 1d6+1=3. Note: that should have been 1d20+4 but I looked at the wrong map and add a -4 penalty for firing into melee combat.
Move to W20[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 15 Current: 15
CMB: +1 CMD: 14 Fort: +4 Reflex: +3 Will: +7 (+9 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand: short bow
Ammo (Arrows): 31/40 remaining
Current Conditions in Effect: Guidance

Lightning Arc: 3/6 Remaining
Channel Energy: 2/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 3/6 remaining

Cleric Spells:
Spells Remaining: 1st Level 1/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells: none prepared yet[/sblock]
 

"Well it's some kind of gray. . .blobbish thing. . . . just keep killing it!" Denizel shouts as he fires again.

[sblock=Actions/OOC]
Reload.
Fire Crossbow. 6 vs AC, 8 damage
[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch) (not adjusted for new armor)
HP: 14 Current: 12
CMB: 0 CMD: 12 Fort: +0 Reflex: +5 Will: +4
Speed: 20'

Current Weapon in Hand:Crossbow/Wand of Cure Light Wounds 10 charges
Current Conditions in Effect:

Bardic Performance: 4/10 rounds per day

Spells Remaining: 1st level 2/3
Spells Known: 1: Charm Person (DC 15), Disguise Self, Hideous Laughter (DC 15)
0: Daze (DC 14), Detect Magic, Light, Message, Prestidigitation
[/sblock]
 

Two more shafts sink into the puddle and start dissolving in the acid the ooze has for blood. Your efforts are making a difference.

Ooze.jpg

The creature moves slowly and slams a pseudopod into Denizel for crunching blow and some burning acid.

OOC: Combat: Round 3
[sblock=Combat Information]Denizel got hit for 9 dmg + 2 dmg acid

Initiative:
You guys
Gray Ooze

Updated Map:
SHHEnc05Map03.jpg


Code:
Agno:      15/15 HP remaining; 
Denizel:   03/14 HP remaining; 11 dmg
Iago:      18/18 HP remaining;
Sylla:     16/16 HP remaining; 
Boots:     09/20 HP remaining; 

CLW Wand (11 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel), 
Shield (Sylla), 2xRejuv Eidolon (Sylla)
Abilities Used: 6/6 Bombs (Iago), 6/10 rounds Satire (Denizel), 
3/6 Lightning Arcs (Agno), 2/4 Channel Energy(Agno),
3/6 Hawkeye (Agno)
Conditions in effect: Mutagen (Iago);
Enemy Status:
Code:
Gray Ooze (AC5): 39 dmg
[/sblock]
GM: Everyone is up for Round 3.
 

Agno holds his ground and draws an arrow back in preparation to fire.

"Hurrr, Denizel! Move away from the blob-thing!"



[sblock=Actions/OOC]Standard Ready an action to fire as soon as the creature is in the clear. Bow attack (+PBS & Guidance): 1d20+6=23, 1d6+2=4
Move --[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 15 Current: 15
CMB: +1 CMD: 14 Fort: +4 Reflex: +3 Will: +7 (+9 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand: short bow
Ammo (Arrows): 31/40 remaining
Current Conditions in Effect:

Lightning Arc: 3/6 Remaining
Channel Energy: 2/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 3/6 remaining

Cleric Spells:
Spells Remaining: 1st Level 1/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells: none prepared yet[/sblock]
 

"Ooooowwww! It hurts! It hurts with burning!" Denizel shouts as he staggers backwards, and quickly heals his wounds.

[sblock=Actions/OOC]
5-Foot Step back to Y14
Cure Light Wounds on the me! 9

[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch) (not adjusted for new armor)
HP: 14 Current: 12
CMB: 0 CMD: 12 Fort: +0 Reflex: +5 Will: +4
Speed: 20'

Current Weapon in Hand:Crossbow/Wand of Cure Light Wounds 9 charges
Current Conditions in Effect:

Bardic Performance: 4/10 rounds per day

Spells Remaining: 1st level 2/3
Spells Known: 1: Charm Person (DC 15), Disguise Self, Hideous Laughter (DC 15)
0: Daze (DC 14), Detect Magic, Light, Message, Prestidigitation
[/sblock]
 

"Get away from it, you moron!" Sylla repeats.

"I am away from it!" Boots says.

"Him, not you!" the elf responds.

[sblock=Actions]Sylla: 5 ft step to W18 after Agno attacks. Shoot the blob.

Boots: If the blob is very close to death after Iago's action, Boots will move to V15 and bite. Otherwise, he'll stay put.[/sblock]

[sblock=Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 16/16
CMB: +3 CMD: 17
Fort: +0 Reflex: +4 Will: +3
Perception: +2
Initiative: +4

Current Weapon in Hand: Bow
Current Conditions in Effect: None
Spells Remaining (1st): 0


Boots
AC: 18 (16 flat-footed, 12 touch)
HP: 9/20
CMB: +4 CMD: 16 (20 vs. Trip)
Fort: +4 Reflex: +5 Will: +0
Perception: +5 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 
Last edited:

The last two projectile sink into the puddle and it stops moving, the acid still dissolving the wood and metal of the shafts. It appears to shrivel adn it loses its sheen in its death.

OOC: Combat: Ended
[sblock=Combat Information]
Updated Map:
SHHEnc06Map00A.jpg


Code:
Agno:      15/15 HP remaining; 
Denizel:   12/14 HP remaining; 9 healed
Iago:      18/18 HP remaining;
Sylla:     16/16 HP remaining; 
Boots:     09/20 HP remaining; 

CLW Wand (10 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel), 
Shield (Sylla), 2xRejuv Eidolon (Sylla)
Abilities Used: 6/6 Bombs (Iago), 6/10 rounds Satire (Denizel), 
3/6 Lightning Arcs (Agno), 2/4 Channel Energy(Agno),
3/6 Hawkeye (Agno)
Conditions in effect: Mutagen (Iago);
[/sblock]
GM: Awarded 1200xp; 300 each. Combined with Time-based awards, you all reached 3rd level 22 Jan 2012.

However, you have only had two combat encounters since reaching 2nd level. Personally, I think you will have more fun delaying the actual leveling itself until you have finished a few more encounters. You won't lose any XP since the Time-based awards are effective from today for 3rd level regardless. If I increase the difficulty to match level 3 characters, then you will be short appropriate gear for your level and that comes with its own frustration.
 

Iago lobs the flask he recovered from Urtarr's workbench at the monster. It shatters in a plume of green fire.

The half-orc draws his sling.

[sblock=actions]
Standard: Lob Alchemist's fire at blob.
Move: Draw sling.

Note: As player knowledge, my recollection is that the ooze is immune to fire (though Iago does not know this), but I'll roll attack and damage anyway.
[/sblock]

[sblock=Iago stat block]
Iago

UNDER THE INFLUENCE (MUTAGEN)

Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 18 Current: 18
CMB: +3 CMD: 15
Fort: +5* Reflex: +5 Will: +0; *-+2 vs. Poisons
Current Weapon in Hand: Falchion

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +5 = [BAB (01) + Strength (+4) + Misc (0) + Magic (0)]
Damage: 2d4+6, Crit: 18-20/x2

Bomb*: Attack: +04 = [BAB (01) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

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