[LPF] Scourge of the Howling Horde

Denizel rises and sleepily watches Iago make his "coffee". The idea that the beverage can even be brewed in these circumstances makes the former courtier disgusted in a lot of ways. Then again, he was roughing it, and even bad coffee would keep his senses up for the mission at hand. He accepts the coffee with a kind smile, and awaits orders.

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3
Speed: 20'

Current Weapon in Hand: Light Crossbow (18/20)
Current Conditions in Effect:

Bardic Performance: 8/8 rounds per day

Spells Remaining: 1st level 2/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Detect Magic, Light, Message, Prestidigitation

[/sblock]
 

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Sylla drains the coffee and sees that the group has assembled. "Time to move. Boots, point."

"I'm on it, boss!" Boots says, scampering ahead of the group. A few feet out, he pauses and turns back to the rest of the party. "You know, I've got this feeling that today is going to be a super fun kind of day. Howling Caves, here we come!"


[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 

[sblock=Area Map]Copied to the opening post.
BarrowsEdgeArea04.jpg
[/sblock]After 30 minutes you come across a clearing in the forest that exposes a hillside. Boots can just barely make out a footpath or something leading up to a cave entrance about 100 feet up ahead. You get the feeling that you are being watched.

[sblock=Tactical Map]The brown circle (BD21) is a tree trunk, the leaves are not an obstruction. The small bushes(i.e. BA24, BB25, BA23, etc...) are undergrowth causing +5ft movement as difficult terrain.
SHHEnc03Map00C.jpg
[/sblock]
GM: You have reached the Howling Caves, probably location of the goblin lair. 400XP Awarded (100 each)
 

Boots hunkers down in the weeds and sniffs the air suspiciously. Heads up, boss. I think we're here. And I think they think we're here, if we are where we think we are. If we aren't where we think we are, I think they think we're where we are, and not where we think--

Yes, okay!

Just saying it's quiet ... too quiet.

Sylla quietly relays the message. "Boots has found the cave. Thirty paces ahead. He suspects an ambush."



[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 

Denizel looks confused between Boots and Sylla, then speaks in hushed, concerned tones. "There's only one tree between here and the cave entrance. How could there possibly be an ambush?"

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3
Speed: 20'

Current Weapon in Hand: Light Crossbow (18/20)
Current Conditions in Effect:

Bardic Performance: 8/8 rounds per day

Spells Remaining: 1st level 2/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Detect Magic, Light, Message, Prestidigitation

[/sblock]
 

Agno looks out at the field of bushes between them and the cave.

"I see no choice but to advance, hurrr... warily and act as needs be."



[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand:
Ammo (Arrows): 37/40 remaining
Current Conditions in Effect:

Lightning Arc: 6/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

Sylla spares an irritable glance at Denizel. "Illusions. Trap doors. Spells of invisibility. If there are more of the druidkind, perhaps they can step from one tree to another. Maybe there's dozens waiting in the cave mouth. But if you're assured there's no ambush, feel free to take point."

With that said, Sylla exchanges her spear for her bow, nocks an arrow, and begins moving forward, hunched and low. Boots slinks toward the tree, his belly practically on the ground, trying to stay in the bushes. Every few yards, he pauses to sniff the air for nearby goblins. For once, the eidolon is all business: silent, alert, and predatory.

[sblock=ooc] @perrinmiller If I'm using stealth, should I just pre-emptively roll whether or not it's necessary, or would you prefer to ask me for rolls should I need it, or will you roll for me in secret DM-style? I don't care which, but just want to streamline things in the future.[/sblock]

[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Longbow
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 
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Iago wordlessly draws his falchion, and pulls a glass vial from his belt. He looks to the other members of the group to see what they will do.

OOC: If Sylla is using stealth, are the rest of us hanging back? There doesn't seem to be any cover for the group. Following her will blow her cover, not following her will leave her dangerously exposed. What's our plan?

[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 10 Current: 10
CMB: +2 CMD: 14
Fort: +4 Reflex: +4 Will: +0;
Current Weapon in Hand: Bomb

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +2 = [BAB (00) + Strength (+2) + Misc (0) + Magic (0)]
Damage: 2d4+3, Crit: 18-20/x2

Bomb*: Attack: +03 = [BAB (00) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

[sblock=ooc]I always though of stealth as a bit more vague that just hiding behind stuff, especially since it's Move Silently and Hide from 3.5 rolled into one skill. But there are low scrub bushes to take into account as well, which might provide cover if the goblins/other assorted nasties aren't paying 100% attention. Assuming they're here, of course.

This being the (presumed) goblin stronghold and us having a kind of Scooby Doo feeling, I'm guessing they are, though.[/sblock]
 
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Mimicking the elf, Agno draws his bow, nocks an arrow and begins creeping forward though he takes a moment to cast Guidance before he follows.



[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand:
Ammo (Arrows): 37/40 remaining
Current Conditions in Effect:

Lightning Arc: 6/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

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