Fulgrim nods to Ni.
"Might find da cook hidin' in 'ere." Fulgrim replies. Fulgrim takes a moment to fasten a cord that has been wrapped around the handle of his axe about his wrist, making sure it is snug and then looks about, making sure everyone is ready for the door to be opened. Holding the axe in one hand and reaching for the door with the other, Fulgrim tests to see if the door is locked. If it isn't he will tug the door open.
[sblock=OOC]
Attach weapon cord. Attempt to open the door. Not sure if the creature tried to break in because is didn't know how to open the door or if it was because it was locked.
If it makes it easier and the door is locked, you can assume Fulgrim will work on chopping the door down if need be.
[/sblock]
[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 28 Current: 24
CMB: +5 CMD: 16 Fort: +6 Reflex: +1 Will: +1
Damage Reduction: 1/--
MW Greataxe +6 (1d12+4/20/x3)
Special: Power Attack for -1 to hit, +3 damage (to above)
Current Weapon in Hand: Great Axe
[sblock=Fulgrim, Raging]
AC: 15 (14 flat-footed, 9 Touch)
HP: 32 Current: 32
CMB: +7 CMD: 16 Fort: +8 Reflex: +1 Will: +3
Damage Reduction: 1/--
Rage: 11/11
MW Greataxe +8 (1d12+7/20/x3) and
Special: Power Attack for -1 to hit, +3 damage (to above)
[/sblock]
[/sblock]