perrinmiller
Adventurer
Short adventure to rescue a kidnapped investigator
Judge: Satin Knights
DM: Perrinmiller
Heroes:
Galandra Beiryn (soulnova) - Human Ranger
Lem the Cook (Deuce_Traveler) - Halfling Monk
Menik (kinem) - Elf Wizard
Amien Thrus (Det) - Human Barbarian
Vincenzo (Scott DeWar) - Human Fighter
Maui (jbear1979) - Human Druid
[sblock=XP]Clock Starts on 27 Jun 2013 & Ends 3 Oct 2013
Galandra started at 7290XP: Reached 5th level on 30 Sep 2013 with 11247XP
Lem started at 6202XP: Reached 5th level on 30 Sep 2013 with 10159XP
Menik started at 6202XP: Reached 5th level on 30 Sep 2013 with 10159XP
Amien started at 4249XP: Reached 4th level on 29 Aug 2013 with 6009XP
Maui started at 14854XP: Reached 6th level on 8 Jul 2013 with 15003XP
Vincenzo started at 14679XP: Reached 6th level on 2 Jul 2013 with 15016XP
Enc1: 4800XP (27 Aug 2013)
Enc2: 6400XP (30 Sep 2013)
[/sblock][sblock=Treasury]Enc1: 6 Bracers (6000gp), 6 Potion Vials (300gp), 6 daggers (12gp), 2gp = 6314gp
Enc2: +1 Heavy Flail (2315gp), 1 Potion (750gp) = 3065gp
Reward = 500gp
Ship Sale is TBG[/sblock][Sblock=Final Awards]
Earned Gold is 1646.5gp
Totals:
Galandra gained 4060XP & finished at 11,350XP; Earned +4139.5gp
Lem gained 4060XP & finished at 10,265XP & Earned +4139.5gp
Menik gained 4060XP & finished at 10,265XP & Earned +4139.5gp
Amien gained 3597XP & finished at 7846XP & Earned +3609.5gp
Maui gained 6019XP & finished at 20,698XP & Earned +5738.5gp
Vincenzo gained 6121XP & finished at 20,975XP & Earned +5672.5gp
[/Sblock][sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or http://www.coyotecode.net/roll/ on-line dice rollers for the players. The DM will use his own purple dice at home or an on-line random number generator.
* Please use the exact BBCode link Invis Castle provides. I want to see all the modifiers used. I also want the roll's description to show who is attacked as well. Just like this: Spiked Chain vs. Orc 4 (Kn Dev & -2/+4 PA) (1d20+11=12, 2d4+10=14) I do not want to take the extra time to click any extra links during my updates.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level, generally you may do so immediately once combat is finished. Subject to DM approval if the timing is okay. Regardless the date of actual leveling will not change even if use of the new level is delayed in IC action.
* Leveling up mid-campaign: This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids. Also a mini-stat spoiler block that includes a link to your character sheet will be required in every IC post.
* Game Mechanics should be placed in a sblock, leaving only IC content/narration & a character avatar in the meat of a post.
* Do not quote another person's IC content in your post narration.
* Tactical Grids will be using Ditzie, the players will be updating their movements themselves in combat and posting up the new URLs. Whenever you post IC, include the latest map even if your character did not move. This way everyone knows you are done with it. There is no limit to the number times we can update the map. Instead of editing a map link (unless you are the last post), please post a new link if you update again.[/sblock]
Judge: Satin Knights
DM: Perrinmiller
Heroes:
Galandra Beiryn (soulnova) - Human Ranger
Lem the Cook (Deuce_Traveler) - Halfling Monk
Menik (kinem) - Elf Wizard
Amien Thrus (Det) - Human Barbarian
Vincenzo (Scott DeWar) - Human Fighter
Maui (jbear1979) - Human Druid
[sblock=XP]Clock Starts on 27 Jun 2013 & Ends 3 Oct 2013
Galandra started at 7290XP: Reached 5th level on 30 Sep 2013 with 11247XP
Lem started at 6202XP: Reached 5th level on 30 Sep 2013 with 10159XP
Menik started at 6202XP: Reached 5th level on 30 Sep 2013 with 10159XP
Amien started at 4249XP: Reached 4th level on 29 Aug 2013 with 6009XP
Maui started at 14854XP: Reached 6th level on 8 Jul 2013 with 15003XP
Vincenzo started at 14679XP: Reached 6th level on 2 Jul 2013 with 15016XP
Enc1: 4800XP (27 Aug 2013)
Enc2: 6400XP (30 Sep 2013)
[/sblock][sblock=Treasury]Enc1: 6 Bracers (6000gp), 6 Potion Vials (300gp), 6 daggers (12gp), 2gp = 6314gp
Enc2: +1 Heavy Flail (2315gp), 1 Potion (750gp) = 3065gp
Reward = 500gp
Ship Sale is TBG[/sblock][Sblock=Final Awards]

Earned Gold is 1646.5gp
Totals:
Galandra gained 4060XP & finished at 11,350XP; Earned +4139.5gp
Lem gained 4060XP & finished at 10,265XP & Earned +4139.5gp
Menik gained 4060XP & finished at 10,265XP & Earned +4139.5gp
Amien gained 3597XP & finished at 7846XP & Earned +3609.5gp
Maui gained 6019XP & finished at 20,698XP & Earned +5738.5gp
Vincenzo gained 6121XP & finished at 20,975XP & Earned +5672.5gp
[/Sblock][sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or http://www.coyotecode.net/roll/ on-line dice rollers for the players. The DM will use his own purple dice at home or an on-line random number generator.
* Please use the exact BBCode link Invis Castle provides. I want to see all the modifiers used. I also want the roll's description to show who is attacked as well. Just like this: Spiked Chain vs. Orc 4 (Kn Dev & -2/+4 PA) (1d20+11=12, 2d4+10=14) I do not want to take the extra time to click any extra links during my updates.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level, generally you may do so immediately once combat is finished. Subject to DM approval if the timing is okay. Regardless the date of actual leveling will not change even if use of the new level is delayed in IC action.
* Leveling up mid-campaign: This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids. Also a mini-stat spoiler block that includes a link to your character sheet will be required in every IC post.
* Game Mechanics should be placed in a sblock, leaving only IC content/narration & a character avatar in the meat of a post.
* Do not quote another person's IC content in your post narration.
* Tactical Grids will be using Ditzie, the players will be updating their movements themselves in combat and posting up the new URLs. Whenever you post IC, include the latest map even if your character did not move. This way everyone knows you are done with it. There is no limit to the number times we can update the map. Instead of editing a map link (unless you are the last post), please post a new link if you update again.[/sblock]
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