GlassEye
Adventurer
DM: GlassEye
Judge: ?
Run dates: 13 March 2013 (DOY 72) to 7 Oct 2013 (DOY 280): 208 days
Heroes:
Damaris Beiryn (soulnova)
-- 1714 starting xp (lv. 2) + 240 (Enc 1) + 1353 (TBX thru 14 July; DOY 195) = 3307
-- 3307 xp (lv. 3) + 1320 (Enc 2-6) + 1275 (TBX to end) = 5,902 Final XP
-- Enc GP: 2,140 + 1353 (TBG thru 14 July; DOY 195) + 1445 (TBG to end) = +4,938 GP
Tasanto Nysys (Satin Knights)
-- 6461 starting xp (lv. 4) + 240 (Enc 1) + 3300 (TBX thru 10 Aug; DOY 222) = 10001
-- 10001 xp (lv. 5) + 1320 (Enc 2-6) + 1624 (TBX to end) = 12,945 Final XP
-- Enc GP: 2,140 + 3750 (TBG thru 10 Aug; DOY 222) + 1798 (TBG to end) = +7,688 GP
Thuvian Darklight (sunshadow21)
-- 3852 starting xp (lv. 3) +240 (Enc 1) + 1920 (TBX thru 19 July; DOY 200) = 6012
-- 6012 xp (lv. 4) + 1320 (Enc 2-6) + 1760 (TBX to end) = 9,092 Final XP
-- Enc GP: 2,140 + 2176 (TBG thru 19 July; DOY 200) + 2000 (TBG to end) = +6,316 GP
Tyrion Thankirk (jackslate45)
-- 4155 starting xp (lv. 3) +240 (Enc 1) + 1605 (TBX thru 28 June; DOY 179) = 6000
-- 6000 xp (lv. 4) + 1320 (Enc 2-6) + 2222 (TBX to end) = 9,542 Final XP
-- Enc GP: 2,140 + 1819 (TBG thru 28 June; DOY 179) + 2525 (TBG to end) = +6,484 GP
Cavernous Hode (Systole)
-- 3708 starting xp (lv. 3) +240 (Enc 1) + 2055 (TBX thru 28 July; DOY 209) = 6003
-- 6003 xp (lv. 4) + 1320 (Enc 2-6) + 1562 (TBX to end) = 8,885 Final XP
-- Enc GP: 2,140 + 2329 (TBG thru 28 July; DOY 209) + 1775 (TGB to end) = +6,244 GP
[sblock=Leveling expectations]I'll keep close track of encounter xp and time-based xp using Mowgli's Adventure Tracker. I will periodically post an image of the excel sheet so that you can advance any levels gained as soon as you have enough xp to do so, though if that comes in the middle of an encounter leveling will need to wait until the encounter is completed.
By my rough estimation (based upon a fast posting rate) this game may take about two months and get you enough experience to almost level once. Realistically it'll probably take twice as long, maybe more (my estimations haven't exactly been accurate thus far).[/sblock]
[sblock=Adventure Tracking/XP]
Uploaded with ImageShack.us[/sblock][sblock=Treasury]0) Prepayment: 1,500 gp
1) Kobolds (CR4): Masterwork dagger (302 gp), Potions of Cure Light Wounds x2 (100 gp). Expected: 1,700 gp
2) Haunt (CR4): Fire-forged steel longsword (615 gp). Expected: 1,700 gp
3) Deadfall Trap (CR2): no treasure. Expected: 800 gp
4) Sagari (CR3): no treasure. Expected: 1,200 gp
5) Caryatid Column (CR5): MWK Longsword x2 (630 gp). Expected: 2,300 gp
6) Ghul+gear (CR6): Gloves of Reconnaissance (2,000 gp), Cloak of Fangs (2,800 gp), Shifter's Headband +2 Cha (4,500 gp), Amulet of Natural Armor +1 (2,000 gp), Bracers of Armor, +1 (1,000 gp). Expected: 3,000 gp[/sblock][sblock=Adventure Rules]* Initiative, saving throws, and perception rolls may be made for the players by the GM if it moves the adventure along quickly. Otherwise, players will roll their own dice. I always roll initiative and I use perrinmiller's method for group initiative so you still gain benefit from initiative enhancement. A quick explanation if you haven't encountered it before: I roll initiative for every participant in the combat and average the initiative for each side. If any one participant on the losing initiative side beats all the initiative rolls on the winning side that participant gets a free round of actions before the winning initiatives.
* Dice rollers can be Invisible Castle or other on-line dice rollers as long as you can link the rolls, preferably in an sblock. I generally use Invisible Castle for my own rolling.
* Any absences for longer than 2-3 days should be communicated to the GM. In general, please try to post 3x/week. Players who consistently slow down the game or are absent for a long period of time will be removed, at GM's discretion. Note: I am generally not available to post from Friday evening to Saturday evening, Central US time.
* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids.
* A mini-stat spoiler block that includes a link to your character sheet posted with every post would make my job much easier. After it is set up it is easy to maintain by quoting yourself and updating the information. An example/template is below. Please spoilerblock OOC posts and discussions.
[sblock=Example Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 22/22
CMB: +4 CMD: 18
Fort: +1 Reflex: +4 Will: +3
Perception: +2
Initiative: +4
Current Weapon in Hand: Spear (Light)
Current Conditions in Effect: Guidance, Resistance
Spells Remaining (1st): 0[/sblock][/sblock]
Judge: ?
Run dates: 13 March 2013 (DOY 72) to 7 Oct 2013 (DOY 280): 208 days
Heroes:
Damaris Beiryn (soulnova)
-- 1714 starting xp (lv. 2) + 240 (Enc 1) + 1353 (TBX thru 14 July; DOY 195) = 3307
-- 3307 xp (lv. 3) + 1320 (Enc 2-6) + 1275 (TBX to end) = 5,902 Final XP
-- Enc GP: 2,140 + 1353 (TBG thru 14 July; DOY 195) + 1445 (TBG to end) = +4,938 GP
Tasanto Nysys (Satin Knights)
-- 6461 starting xp (lv. 4) + 240 (Enc 1) + 3300 (TBX thru 10 Aug; DOY 222) = 10001
-- 10001 xp (lv. 5) + 1320 (Enc 2-6) + 1624 (TBX to end) = 12,945 Final XP
-- Enc GP: 2,140 + 3750 (TBG thru 10 Aug; DOY 222) + 1798 (TBG to end) = +7,688 GP
Thuvian Darklight (sunshadow21)
-- 3852 starting xp (lv. 3) +240 (Enc 1) + 1920 (TBX thru 19 July; DOY 200) = 6012
-- 6012 xp (lv. 4) + 1320 (Enc 2-6) + 1760 (TBX to end) = 9,092 Final XP
-- Enc GP: 2,140 + 2176 (TBG thru 19 July; DOY 200) + 2000 (TBG to end) = +6,316 GP
Tyrion Thankirk (jackslate45)
-- 4155 starting xp (lv. 3) +240 (Enc 1) + 1605 (TBX thru 28 June; DOY 179) = 6000
-- 6000 xp (lv. 4) + 1320 (Enc 2-6) + 2222 (TBX to end) = 9,542 Final XP
-- Enc GP: 2,140 + 1819 (TBG thru 28 June; DOY 179) + 2525 (TBG to end) = +6,484 GP
Cavernous Hode (Systole)
-- 3708 starting xp (lv. 3) +240 (Enc 1) + 2055 (TBX thru 28 July; DOY 209) = 6003
-- 6003 xp (lv. 4) + 1320 (Enc 2-6) + 1562 (TBX to end) = 8,885 Final XP
-- Enc GP: 2,140 + 2329 (TBG thru 28 July; DOY 209) + 1775 (TGB to end) = +6,244 GP
[sblock=Leveling expectations]I'll keep close track of encounter xp and time-based xp using Mowgli's Adventure Tracker. I will periodically post an image of the excel sheet so that you can advance any levels gained as soon as you have enough xp to do so, though if that comes in the middle of an encounter leveling will need to wait until the encounter is completed.
By my rough estimation (based upon a fast posting rate) this game may take about two months and get you enough experience to almost level once. Realistically it'll probably take twice as long, maybe more (my estimations haven't exactly been accurate thus far).[/sblock]
[sblock=Adventure Tracking/XP]

Uploaded with ImageShack.us[/sblock][sblock=Treasury]0) Prepayment: 1,500 gp
1) Kobolds (CR4): Masterwork dagger (302 gp), Potions of Cure Light Wounds x2 (100 gp). Expected: 1,700 gp
2) Haunt (CR4): Fire-forged steel longsword (615 gp). Expected: 1,700 gp
3) Deadfall Trap (CR2): no treasure. Expected: 800 gp
4) Sagari (CR3): no treasure. Expected: 1,200 gp
5) Caryatid Column (CR5): MWK Longsword x2 (630 gp). Expected: 2,300 gp
6) Ghul+gear (CR6): Gloves of Reconnaissance (2,000 gp), Cloak of Fangs (2,800 gp), Shifter's Headband +2 Cha (4,500 gp), Amulet of Natural Armor +1 (2,000 gp), Bracers of Armor, +1 (1,000 gp). Expected: 3,000 gp[/sblock][sblock=Adventure Rules]* Initiative, saving throws, and perception rolls may be made for the players by the GM if it moves the adventure along quickly. Otherwise, players will roll their own dice. I always roll initiative and I use perrinmiller's method for group initiative so you still gain benefit from initiative enhancement. A quick explanation if you haven't encountered it before: I roll initiative for every participant in the combat and average the initiative for each side. If any one participant on the losing initiative side beats all the initiative rolls on the winning side that participant gets a free round of actions before the winning initiatives.
* Dice rollers can be Invisible Castle or other on-line dice rollers as long as you can link the rolls, preferably in an sblock. I generally use Invisible Castle for my own rolling.
* Any absences for longer than 2-3 days should be communicated to the GM. In general, please try to post 3x/week. Players who consistently slow down the game or are absent for a long period of time will be removed, at GM's discretion. Note: I am generally not available to post from Friday evening to Saturday evening, Central US time.
* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids.
* A mini-stat spoiler block that includes a link to your character sheet posted with every post would make my job much easier. After it is set up it is easy to maintain by quoting yourself and updating the information. An example/template is below. Please spoilerblock OOC posts and discussions.
[sblock=Example Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 22/22
CMB: +4 CMD: 18
Fort: +1 Reflex: +4 Will: +3
Perception: +2
Initiative: +4
Current Weapon in Hand: Spear (Light)
Current Conditions in Effect: Guidance, Resistance
Spells Remaining (1st): 0[/sblock][/sblock]
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