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[LPF] The Sword and the Fallen Angel [OOC]

For those that cannot see in through the gateway, there is now the sounds of battle coming from where Aressa is fighting.

The first goblin steps back and tries to hit Aressa with an arrow but misses. The other four goblins drop their bows and draw shortswords. Three step up and attack the Eidolon, the last one hitting her from behind for a light wound [4 damage].

The last goblin warrior steps closer to the gate, covering it with his sword poised to attack.

OOC: Combat Round 2: Everyone is up.

[sblock=Combat Information]Not everyone knows what's going on inside the keep's courtyard.

Initiative:
Goblins
You guys

Updated Map:
SnFAEnc1Map02.jpg

Notes:
1. The small bushes can provide some concealment (20%)
2. The small boulders can provide cover in some cases (prone behind or small creatures)
3. The tree trunks (Brown circles on the 3 trees) only provide light cover (+2 AC)
4. The shading outside the keep is the slope covering 15 feet elevation to the level of the keep. Costs extra +1 to movement and is considered difficult terrain. Slope of path is not difficult terrain.
5. The black inside the walls is Fog of War/unexplored

Current Party Conditions:
Code:
Ausk:      11/11 HP remaining; 
Garnet:    23/23 HP remaining
Heinrich:  10/10 HP remaining
Izzik:     16/16 HP remaining
Aressa:    13/20 HP remaining; 3 & 4 damage
Maia:      09/09 HP remaining
Pari:      20/22 HP remaining; 2 damage
Tagawai:   19/19 HP remaining

Spells Cast: 
Conditions in effect: Aressa (Mage Armor)
Enemy Status:
Code:
Gob1: 0 damage
Gob2: 0 damage
Gob3: 0 damage
Gob4: 0 damage
Gob5: 0 damage
[/sblock]
 

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Ausk will double move first to the opening and than to the nearest goblin he can reach.

[sblock=actions]Double move to nearest enemy[/sblock]

[sblock=Ausk's mini stats]
Ausk
Initiative: +2
AC: 14 (12 flat-footed, 12 Touch)
HP: 11 Current: 11
CMB: +2 CMD: 14 Fort: +2 Reflex: +2 Will: +2

Current Weapon in Hand: Heavy Flail

Spells Remaining: 1st Level 4/4[/sblock]
 

Garnet advances into the gate, and discovers the sphinx is surrounded and in danger of being swarmed. However strange the creature, it is her ally.

She steps in, pushing past the nearest goblin to position herself to strike at a creature attacking the strange lion-woman.

OOC: Move to G16, which I think means taking an Attack of Opportunity from the nearest goblin (in addition to anything he has readied). Make an axe attack at the goblin at H15.

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 20 (17 flat-footed, 13 Touch); +2 vs. aberrations
HP: 23 Current: 23
CMB: +4 CMD: 17; bonuses vs. aberrations
Fort: +5 Reflex: +3 Will: +1; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
Masterwork Dwarven Waraxe: Attack: +06, Damage: 1d10+2, Crit: 20/x3
Spiked Light Shield: Attack: +04 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
[/sblock]
 

Ausk moves into the gate area and the goblin warrior covering the opening stabs him in the torso, almost disemboweling him [Critical 7 damage]. The half-orc turned slightly at the last second to keep from being mortally wounded.

Garnet moves past the wounded Ausk and the goblin warrior takes a stab at him as well, but misses with the opportunity, the point of his sword glancing off the dwarf's shield. Garnet's axe powers past the other goblin's defenses, biting deep. The goblin staggers slightly, but remains on his feet.

[sblock=Updated Map]
SnFAEnc1Map02B.jpg


[/sblock]
GM: Gob4: 9 damage; heavily wounded

Izzik/Aressa, Heinrich, Maia & Pari/Tagawai are left for Round 2
 

Hearing Ausk pained grunt, Maia hurries forward, brushing past the other party members until she can see the halfork's injuries. She doesn't flinch or gasp or become sickly at that sight though.

"Don't be afraid," she says quietly to Ausk, and begins to sing in her lyrical, liquid tongue. White fire dimly illumines her hand as she touches him, then seems to run from her fingers over his wound, cooling it and numbing it. The skin started regrowing slowly. Within moments it had reduced to a mere scratch...as if the goblin's blow had been a glancing scrape instead of a devastating skewer!

(Move to F18 and Cure Light Wounds)
 

[sblock=OOC pm]Last couple of posts, you've referred to Garnet as "he". She's female. Sorry about the gender confusion. [/sblock]
 

With an enthusiastic grin Aressa tears into the goblins before her (Goblin 3), hears claws tearing through flesh to send gore flying twice before she spins to snap at another goblin, but her fangs find nothing but air. She then steps to the side (F14).

Izzik meanwhile attempts to daze another goblin (goblin 2)."Get 'em guys! You shouldn't attack holy types you goblin gits, its not nice and its definitely not sensible." He calls cheerfully.

OOC: Daze Will DC 15 or no actions.


[sblock=Izzik and Aressa]
Code:
 [U][URL="http://livingpf.wikia.com/wiki/Izzik_Deeks_%28Aldern_Foxglove%29"]Izzik Deeks[/URL][/U]                              [U][URL="http://livingpf.wikia.com/wiki/Izzik_Deeks_%28Aldern_Foxglove%29#Eidolon"]Aressa[/URL][/U] 
 [COLOR=RoyalBlue][B]Initiative:[/B] [/COLOR]+2                           [B][COLOR=DarkOrchid]Initiative: [/COLOR][/B]+2
 [COLOR=RoyalBlue][B]AC:[/B][/COLOR] 18 (16 flat-footed, 12 Touch)      [COLOR=DarkOrchid][B]  AC:[/B][/COLOR] 24 (20 flat-footed, 16 Touch)
 [COLOR=RoyalBlue][B]HP:[/B][/COLOR] 16 Current: 16                       [COLOR=DarkOrchid][B]HP:[/B] [/COLOR]20 Current: 13
 [COLOR=RoyalBlue][B]CMB:[/B][/COLOR] -1 [COLOR=RoyalBlue][B]CMD:[/B][/COLOR] 11                          [COLOR=DarkOrchid][B]CMB:[/B][/COLOR] +5 [COLOR=DarkOrchid][B]CMD:[/B][/COLOR] 17 
[COLOR=RoyalBlue][B] Fort:[/B][/COLOR] +1 [COLOR=RoyalBlue][B]Reflex:[/B][/COLOR] +2 [COLOR=RoyalBlue][B]Will:[/B] [/COLOR]+2             [COLOR=DarkOrchid][B]Fort:[/B][/COLOR] +4 [COLOR=DarkOrchid][B]Reflex:[/B][/COLOR] +5 [COLOR=DarkOrchid][B]Will:[/B] [/COLOR]+0         
 
 [COLOR=RoyalBlue][B]Currently in Hand:[/B] [/COLOR]Shield & Short Spear
[COLOR=RoyalBlue] [B]Ongoing Effects:[/B][/COLOR] None.                   [B][COLOR=DarkOrchid]Ongoing Effects:[/COLOR][/B] Mage Armor
 [COLOR=RoyalBlue][B]Summon Monster 1:[/B][/COLOR] 8/8 remaining
 [COLOR=RoyalBlue][B]Spells Remaining:[/B][/COLOR] 1st Level 3/4
[/sblock]
 
Last edited:

Heinrich willattempt to get to a good position to address the goblins. He slips in and out of his fellow compatriots and will face goblin and shoot his flame jet.

[sblock=actions]
move to F16 through friendly crowds (still think there is an AOO against hims somewhere) and use flame jet on goblin 2 and goblin 3 for 20 feet to the west.

Fire Jet(Su): Attack: Auto hit
Damage: 1d6+1(fire), Special: Reflex save for 1/2 dmg (DC 15)
or catch fire and take additional 1d6(fire) dmg (see below)
-Range: 20' line
[/sblock]
 

"Tagaiwi, lusab!"

Immediately leaping to the bidding of his friend and master, Tagaiwi darts between and around his allies and into the fray. As soon as he has room to move he spins and savagely mauls the nearest goblin!

[sblock=Actions]Pari:
Free: Handle Animal (1d20+8=24)
As there's not an unoccupied square that he can reach, Pari will stay where he is.

Tagaiwi:
Move: to G15 (Drawing any Attacks of Opportunity that haven't been previously expended by those three Gobbos).
Claw, Claw, Bite (1d20+2=20, 1d20+2=18, 1d20+2=12) vs. Goblin 2 for Damage (1d4+1=2, 1d6+1=6).[/sblock]

[sblock=Stat Block]
Pari
Code:
     HP: 20/22           AC: 19   AC(T): 13   AC(FF): 17   Init: +02
CMB/CMD: 00/12         Fort: 07     Ref: 02     Will: 06   Prcp: +10
        (02/14 Trip)  

Weapon in Hand: Shortspear

Spells Available:
    * 0 Level                * 1st Level
      * Detect Magic           * Longstrider
      * Guidance               * Produce Flame
      * Resistance

Tagaiwi
Code:
     HP: 19/19           AC: 18   AC(T): 13   AC(FF): 15   Init: +03
CMB/CMD: 02/15         Fort: 04     Ref: 06     Will: 02   Prcp: +06
        (CMD 19 Trip)
[/sblock]
 

Aressa manages to bring down her goblin, the second claw attack fatally wounding it. Izzik's target is dazed and doesn't react to Heinrich moving up next to him.

Heinrich is missed by the first goblin (#4) as he went by. The flame jet damages one goblin, but doesn't catch him on fire. The unconscious goblin does catch on fire.

[sblock=Updated Map]
SnFAEnc1Map02C.jpg
[/sblock]
GM: Gob3: 18 total; unconscious & dying
Gob2: 2 damage; Dazed

Aressa needs reflex save from Heinrich's attack & Pari can double move since available AoOs on goblins are all used.

Heinrich is squeezed in F16 (-4 AC & Attack).

Then I can update and start Round 3
 

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