Scott DeWar
Prof. Emeritus-Supernatural Events/Countermeasure
reserved for round 2, now active . . . . .
Vincenzo is intrigued by his misses, "Most interesting. This requires some other tactic.
Move action: Improved Feint bluff [+13]
1d20+13=31
[now I get a good roll *sigh]
Standard Action: Attack +13 [1d6+7]
1d20+13=31, 1d6+7=9, 1d20+8=10, 1d8+7=11
[oops, second attack ignore, plz]
1d20+13=20, 1d6+7=10 not a confirmed crit, unless feint: flatfooted ac is a hit.
"Ha ha! ha-ho! attack perry feint dodge stab dodge"
5' move then Lunge attack: -2 to ac this round
[sblock=Mini-Stats]
HP:xx/79, AC: 21[lunge 19] AC Touch: 16, AC Flat-Footed: 16
Adjustments: if using lunge, then -2 to a.c.
Fort: +8, Reflex: +5, Will: +4
Initiative: +2
Weapon in hand: Rapier [off hand empty]
Rapier : Attack: +13/+8 = [BAB (+7/+2) + Str (2) + Magic (2) + Weapon Focus (1) + Class (1)]
Damage: 1d6+7 [Str +2, wpn spec +2, magic +2 snglton +1] [crit: 18-20/*2] [type: P]
Long Bow: Attack: +10/+10 = [BAB (+7/+2) + Str (2) Dex (2)]
Damage: 1d8+2 = [Str (2) ] [crit: 20] [type: p]
Long sword: +11/+6 = [BAB (+7/+2) + Str (2) + Mwk (1) + Class (1)]
Damage: 1d8+3 = [Str (2) + Class (1)] [crit: 19-20/*2] [type: slash]
xxx
[/sblock]
http://beta.ditzie.com/46498/52b3ad0de9fe2
Vincenzo is intrigued by his misses, "Most interesting. This requires some other tactic.
Move action: Improved Feint bluff [+13]
1d20+13=31
[now I get a good roll *sigh]
Standard Action: Attack +13 [1d6+7]
1d20+13=31, 1d6+7=9, 1d20+8=10, 1d8+7=11
[oops, second attack ignore, plz]
1d20+13=20, 1d6+7=10 not a confirmed crit, unless feint: flatfooted ac is a hit.
"Ha ha! ha-ho! attack perry feint dodge stab dodge"
5' move then Lunge attack: -2 to ac this round
[sblock=Mini-Stats]
HP:xx/79, AC: 21[lunge 19] AC Touch: 16, AC Flat-Footed: 16
Adjustments: if using lunge, then -2 to a.c.
Fort: +8, Reflex: +5, Will: +4
Initiative: +2
Weapon in hand: Rapier [off hand empty]
Rapier : Attack: +13/+8 = [BAB (+7/+2) + Str (2) + Magic (2) + Weapon Focus (1) + Class (1)]
Damage: 1d6+7 [Str +2, wpn spec +2, magic +2 snglton +1] [crit: 18-20/*2] [type: P]
Long Bow: Attack: +10/+10 = [BAB (+7/+2) + Str (2) Dex (2)]
Damage: 1d8+2 = [Str (2) ] [crit: 20] [type: p]
Long sword: +11/+6 = [BAB (+7/+2) + Str (2) + Mwk (1) + Class (1)]
Damage: 1d8+3 = [Str (2) + Class (1)] [crit: 19-20/*2] [type: slash]
xxx
[/sblock]
http://beta.ditzie.com/46498/52b3ad0de9fe2
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