Fae'shiel scurries past Marcus and through the guardhouse. As she approaches the rear door, she hears the twang of a bowstring and a sudden flare of pain in her shoulder. Marcus' keen eyes had not picked out all of the traps in the entryway, it seems.
As Maui stands, the injured pugwampi sticks him with its spear. The three-eyed gremlin also slashes at him but misses, and is immediately struck by another blow from Mortar's hammer. It hisses and rounds on the dwarf. It manages to catch him with a claw, but the ranger is too solidly planted to trip.
Seeing Fae'shiel closing on it, the pugwampi with the bow grabs its spear and rushes at her. The point of the weapon misses by a fraction of an inch.
[sblock=GM]
- 12 is not enough to trip the nuglub.
- Pug 2 hits with AoO for 1 on Maui as he stands.
- Nuglub hits for 4 on Mortar. Trip is no good. Stupid dwarves and their CMD bonus vs. trips.
- Fae'shiel runs through a poisoned arrow trap. Hits for 5 damage + DC 11 poison. With the aura of unluck, she needs to succeed twice or take 1 Dex damage. The trap at S18 is discharged and the square can now be passed safely.
[sblock=K:Nature 12]This is a nuglub gremlin. It's tougher and has a higher DR than the pugwampis. It's presence means there might be a trap or two scattered about.[/sblock][/sblock][sblock=Combat Information]
Pugwampi 1: AC 13, 10** damage, dead
Pugwampi 2: AC 13, 6* damage, severely injured, longspear in hand
Pugwampi 3: AC 13, uninjured, longspear in hand
Pugwampi 4: AC 13, 10* damage, dead
Pugwampi 5: AC 13, 9* damage, dead
Three-eyes: AC 18, 22** damage, moderately injured, natural weapons
*Minus some DR.
Fae'shiel: 13/18, aura of Unluck, DC 11 Fort save (x2) or 1 Dex damage
Mortar: 20/25, Aura of Unluck
Marcus: 20/22
Vincenzo: 22/22, Aura of Unluck
Maui: 10/21, Aura of Unluck
Taniwha: 13/23, Good luck (+2 attack/save/skill checks)
[/sblock][sblock=Map, Round 5]
[/sblock]