[LPF] Tower of the Black Pearl (DM: Deuce Traveler)

Garadh steps back from the body of his foe. "Well, it appears that we have won. We have the journal that Corporal Murphy wanted. But the Black Pearl might lie beyond those impressive doors. For myself, I would not like to retreat without learning whether the legend is true or not, but if you wish to leave well enough alone, I will abide by the decision of the group. What do you think?"
 

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OOC: Not sure if we need it, but just in case a Knowledge(Nature) roll to see if Thuk knows if the tide is going to hold for the party to do further exploration: 1d20+6=22
 

OOC: Not to metagame, but I think it's a cool place to withdraw and either let another group search for the Pearl later or for us to meet each other again in search of it. I'll continue if y'all want to, but it leaving offers story options. "Recall that thing that eluded our grasp several years ago?" Just sayin'.
 

OOC:
Children are often put to sleep with stories about how the tower spire appears off the coast only once every decade or so, during nights shrouded in fog.

It might be quiet a few years from now before we get another shot at this.
 

Thuk realizes that there are still a few more hours of low tide before the waters rise and sweep the tower away for another few decades. Enough time to push further, if the party can find a way past the door.
 


"That's the spirit!" Thuk chuckles as he watches the Ranger examine the door.

He searches through the items recovered off the pirates and takes inventory, looking for anything that might help out.
 


Garadh notes that the great doors have a large locking mechanism connecting them that has been corroded over time due to the salty air. It shouldn't be too hard to force a way through. However, there also seems to be a swinging blade connected to the mechanism. You would need to have some expertise as a rogue to know how it functions, but you can guess that if the lock is not opened correctly, the blade will engage.
 


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