Uncanny Valley is a point where the animation becomes so realistic that the defects become noticed (as seen in Final Fantasy). If the animators opt for a less realistic approach (not so much like The Incredibles) it could work.Filby said:It took a nosedive sometime after Chuck Jones and the '50s, got branded as "kiddie" entertainment for 40+ years, and is only now struggling to regain its feet. At least that's how I see it.
At any rate, I looked into this, and found on some Dragonlance fan site that it's going to be CGI-animated. This disappoints me a bit, since I think it's so much easier to make something look convincing with cel animation. CGI often looks so realistic that it distracts you from going on -- I think this is called the "uncanny valley" effect, no? Besides, CGI just lacks the "made by human hands" feel of cel animation.
ecliptic said:Wait a minute.
When did Goldmoon become a Native American?
Mouseferatu said:Umm...
The Plains tribes of Dragonlance have always had some degree of Native American influence. They aren't truly Native Americans, of course. But they're Native American-esque in the same way the "standard" D&D character is vaguely Western European.
Ranger REG said:Oh, gee. I hope they use Rotoscope, like they did with Rankin-Bass LOTR.
Ranger REG said:Sighs.
Don't get me wrong, I like anime art. But there is only so much I can be exposed to.
What happened to the old-school "Made in the USA" animation?