jmucchiello
Hero
Ugh, I just looked it up. And that is so wrong. To cause blindness in M&M3 requires an affliction. And this power is just so wrongly constructed. As I said above Concealment makes you invisible. I suppose one interpretation of it is that if the area is invisible people can't see. But they can still see. They would see the outside area normally. Environment is the power to inflict conditions on an area and it doesn't allow for blindness because blindness is an affliction.I was looking at the power profile book and this was the the example for a create darkness power. I think it makes everyone inside unable to see anything. I then took sense 2 to see through all darkness.
I'm sorry. I just have issues with that book. Some people swear by it. I find some of its constructions sketchy. Not my game, so not my call. But to me, you want:
5 PP Affliction 5, (Impaired, Disabled), Area (cloud) 3, Limited Degree, Instant Recovery**, Limited (Sight Only)
I would probably link this to the Environment 2 -5 visibility so that people who aren't affected by the blindness are at least still subjected to some negatives for standing in darkness. (Oh, and my first impression was wrong. You don't need concealment at all because you aren't going invisible. It's just dark around you.)
**Instant Recovery isn't the exact thing here but it's close enough.