I was considering a world where magic has been released on a world that already possessed technology. I was working on ideas for robots as monsters. I was originally going to use the construct type for them, but while working on it I came up with some problems:
1) constructs are immune to critical hits, I don't think robots should be (wouldn't pnuematics and circuitry be sort of like vitals?)
2) constructs are also immune to death from massive damage, machines shouldn't be (see above)
3) I think robots should have some sort of built in weakness to electrical damage (like in addition to damage it stuns them)
4) constructs are subject to certain spells that affect their magical nature, robots being non-magical ahouldn't have this problem
I was considering a new creature type based on the construct type that would incorporate these cahnges, and I was wondering if anyone else had some good advice.
1) constructs are immune to critical hits, I don't think robots should be (wouldn't pnuematics and circuitry be sort of like vitals?)
2) constructs are also immune to death from massive damage, machines shouldn't be (see above)
3) I think robots should have some sort of built in weakness to electrical damage (like in addition to damage it stuns them)
4) constructs are subject to certain spells that affect their magical nature, robots being non-magical ahouldn't have this problem
I was considering a new creature type based on the construct type that would incorporate these cahnges, and I was wondering if anyone else had some good advice.