Tony Vargas
Legend
So, instead of a unique line of meaningless flavor text for each item, you have a few lines of meaningless flavor text in a table for all items to use communally? I fail to see the awesome.
Are there? Or is the random just creating a red herring?There's an Orc with a +1 shield in the Caves of Chaos, and I rolled and it turned out to be a Drow shield, so I narrated it as being made of dark metal and having a spider symbol. Suddenly, there was a bit of intrigue and mystery--are there Drow in the caves?
So, instead of a unique line of meaningless flavor text for each item, you have a few lines of meaningless flavor text in a table for all items to use communally? I fail to see the awesome.
How does that interact with the healing rules?Now he has a slightly better sword that doesn't let him sleep at night
[MENTION=882]Chris_Nightwing[/MENTION], the sort of stuff you mention in your post is where I would like to see some of those effects go. Less mere colour, and more stuff that engages meaningfully with the action resolution mechanics.
There are practical issues about not making things too fiddly (I'm looking especially at some elements of 4e - some item, feat and paragon path bonuses), but those could be dealt with via careful design and a bit of playtesting.
Mirtek said:You could also have that before without having to roll on some table
Whether or not this specific rule is desirable for you is up to you, and it doesn't hurt anything if you don't use it, since no one is forcing you to.