pdegan2814
First Post
I'm planning on giving this to an NPC which the party is to defeated, then they can claim the cloak themselves. Thoughts? Balance corrections?
(Revised version)
The Mage’s Apprentice Cloak
Wondrous Item, rare (requires attunement)
May spend one day of downtime to teach the cloak one of your cantrips. The cloak has 10 charges and regains 2d4+2 charges each morning up to its max. You may have the cloak take its own action immediatly before you, spending a number of its charges to do one of the following.
1 charge: Either you have advantage or your target has disadvantage on all rolls for that cantrip on your turn.
3 charges: The cloak may use the cantrip on a target you choose. The cloak uses your spell level, but it does not gain any benefits from your abilities or feats.
7 charges: Either all rolls for this cantrip are natural 20s or all your targets rolls are natural 1s on your turn.
Not just guaranteed hits but guaranteed CRITICAL hits? Too much. I would be ok with something like "X charges: If you hit a target with an attack roll using your chosen cantrip this turn, it's automatically a critical hit." I'm also not sure about having the cloak act outside of your normal turn economy, this seems like something that should require your bonus action.