Ganymede81
First Post
The cantrip is still way too good. Here, it is essentially a 1d6 damage cantrip with a long range, exotic damage type, the ability to split damage, and the ability to auto hit.
It's nearest comparison in this iteration is Eldritch Blast, as that cantrip has three of the four benefits presented here: the same range, damage type, and damage splitting. The difference is that you are trading an average of 2 damage per damage die for the ability to automatically hit.
Do you really feel that trading two points of average damage for the ability to auto-hit is an even trade?
It's nearest comparison in this iteration is Eldritch Blast, as that cantrip has three of the four benefits presented here: the same range, damage type, and damage splitting. The difference is that you are trading an average of 2 damage per damage die for the ability to automatically hit.
Do you really feel that trading two points of average damage for the ability to auto-hit is an even trade?