Allright, I'm kinda new to this so forgive my possibly stupid questions.
I'm planning to play d&d with a paladin. Obviously it's most interesting feature is the mount, but that's where the problems start.
Assume I take a heavy warhorse, then I have a few problems with the HD. Here are the questions.
As an animal, the warhorse has a d8 hit die, but the monster manual says that a magical beast, which the paladin mount is supposed to be, has a d10 hit die. Which does it have.
The mount gets extra hitdice. Can he as a regular magical beast, take extra skillpoints and feats with those. A magical beast gets a new feat for each +4 extra HD. Does he get one at +6 or 2 at +4 and +8.
How do I determine the base attack, hitpoints and constitution(change) from the number of HD a creature has
I'm planning to play d&d with a paladin. Obviously it's most interesting feature is the mount, but that's where the problems start.
Assume I take a heavy warhorse, then I have a few problems with the HD. Here are the questions.
As an animal, the warhorse has a d8 hit die, but the monster manual says that a magical beast, which the paladin mount is supposed to be, has a d10 hit die. Which does it have.
The mount gets extra hitdice. Can he as a regular magical beast, take extra skillpoints and feats with those. A magical beast gets a new feat for each +4 extra HD. Does he get one at +6 or 2 at +4 and +8.
How do I determine the base attack, hitpoints and constitution(change) from the number of HD a creature has