Neonchameleon
Legend
There are however ways to prevent players being problem players and it's generally better to head things off upstream. Specific rules won't actually solve problem players and DM iron fists can create them.Well, I'm not naming "games". There really only two ways to control problem players: specific rules or a DMs iron fist.
For that matter Kender are so reviled because they turn otherwise non-problem players who are trying to be good players and follow the game's guidance into problem players.