InVinoVeritas
Adventurer
Still no examples.
See Jas above.
Still no examples.
See Jas above.
I think we readily identify recognizable cues from our own experiences and expectations at the gaming table, and that naturally takes precedent over analyzing what makes sense in the D&D world. The game is populated by our preconceptions until someone specifically says otherwise, right? It's necessary for a shared experience with the rest of the people at your table. I think the world is strengthened, not thrown into question, by building off those preconceptions.In a game set in the real world, or a world heavily grounded in real-world history, I would agree with you that exploring someone else's perspective is both a challenge and an interesting possibility. But in D&D? I just don't think it's there, unless your DM has gone to some lengths to put it there--in which case the cues for roleplaying originate with the DM, not the player.
I, personally, am fairly terrible at it.Or are GMs, being the superior beings we are, that much better at it?
How?
Specific examples please.
/snip
But saying that male and female characters are somehow fundamentally different and must be played differently... yeah, I just don't buy that argument, and I don't really care which side it's being deployed on. I'm tired of seeing it. I want somebody who's making it to put their* money where their mouth is and provide some specifics.
/snip[/size]
I'm a little concerned that some folks don't seem to really understand what makes male and female characters different.
Is that not justifiable, or are we trying not to acknowledge that men and women are different?
Do you understand why I'm amused, though?
The way I see it, there are two possibilities: (1) The male player accentuates the female gender of his PC, in whatever subtle or not-so-subtle way, so that people know he's playing a female. (2) The male player plays no difference in the PC.
In the case of (1), IME it has never failed to creep me out or offend me. In the case of (2), I see no good reason for the PC to be cross-gender.
To watch two groups of people essentially present good reasons to not allow cross-gender PCs -- to see both groups actually argue between themselves about it, while ostensibly both arguing for it -- well, it makes me laugh.
How to present gender? Seriously? THIS is your question? Wow, I'm just really rather stunned as to think how to answer this.
Let's see - something as simple as requesting a separate room at the inn from the rest of the male party. How's that for specific?
Naming conventions. "I'm not Lord Rowena, I'm Lady Rowena."
Clothing.
Ok, so tell us. What makes them different? I've been wondering, because after several years of studying psychology and dabbling in sociology, I'm not sure. Maybe you could help me out.
Of course men and women are different. It is also likely that men, on average, differ from women, but that's much more difficult to explicate than the numerous and obvious differences that distinguish one individual from another.
![]()
Let's go a third way. (3) Let the character develop naturally and believably without deliberately focusing on gender.