Last night I did run an in-person game with my wife and a couple of her friends. It's a simple, super casual game designed to show them what D&D is. They loved it and couldn't wait to come back. Completely off the seat of my pants - everyone engaged, thrilled, giving high-fives, cursing bad rolls, etc. Just a simple exploration of a trapped room and trying to navigate a perilous descent into a cavern - didn't even have a combat.
It's uplifting to get that kind of positive feedback in a game. It reminds me that I can be a good DM. I don't know if it's the players, the time of day, the online format, the stress of presenting a "campaign," the shackles I put on myself running published content, but I'll tell ya, last night's game felt more like how D&D should feel to me than anything I've run in months.