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Zardnaar

Legend
I know, I flew one in the old Tie Fighter computer game (where they first appeared)!

If they appear in live action, I expect it will be in Ahsoka, in association with Thrawn's forces.
Did they have shields in that game? Normally they don't Thrawns ones did.

Avenger and defenders had shields. Haven't played since 95/96.
 

Did they have shields in that game? Normally they don't Thrawns ones did.

Avenger and defenders had shields. Haven't played since 95/96.
The Tie Defenders had shields, yes. And ion cannons and a tractor beam. From a design PoV they where designed as a "hero ship" to make up for the squishiness of unshielded ties making them not much fun for the player, compared to the X-Wings of the earlier game.
 

Zardnaar

Legend
The Tie Defenders had shields, yes. And ion cannons and a tractor beam. From a design PoV they where designed as a "hero ship" to make up for the squishiness of unshielded ties making them not much fun for the player, compared to the X-Wings of the earlier game.

Yeah I can't remember to much of the game. I've been playing Thrawns Revenge mod for Empire at War. Some factions have TIEs with shields most don't and defenders and avengers are in short supply anyway.
 

Did they have shields in that game? Normally they don't Thrawns ones did.

Avenger and defenders had shields. Haven't played since 95/96.
TIE Advanced, TIE Defender, Assault Gunboat and Missile Boats had shields, the other TIEs usually didn't.

Your worst enemy when fighting a TIE Fighter were Y-Wings in head-on-assaults (because their laser cannons are close together) and anything with turrets that could shoot in the rear (particularly the Escort Shuttle, a single hit could damage you enough that you lost subsystems and might like flight controls so you fly helplessly into its next shots).
Your first enemy otherwise were A-Wings, because they had concussion missiles and it's hard to evade or intercept them unless you're flying directly into them, and again, a single hit can disable or kill you.

TIE Interceptors were more maneuverable, faster, and better armed, though they had one drawback: The wing-tip lasers were far apart, so you were more likely to miss some of your shots. The TIE Fighters central two lasers were perfect. And the way the game was setup, basically the more weapons you had, the slower their fire rate actually was, so two lasers meant you fired as much as with four lasers. The advantage of the 4 Lasers were more energy reserves, so you could keep shooting more often.
The Missile Boat was particularly ridiclous, it had only a single laser (plus up to 80 concussion missiles or 40 concussio missiles and 30 proton torpedoes or combinations liek that), and that fired rapidly fast. But you'd weapon banks dried out quickly.

[/TIE Fighter nostalgia]
 

The Empire still technically exists in New canon not clear where/how tgey are run.
No, not at this point.

It did earlier.
The imperial Remnants kinda like old EU with the Empire and warlords. Except in Disney tge Remnants are Essentially war criminals refusing to surrender.
I mean that's exactly what they were in the old EU, essentially.
It was world-building, and some of it was nice, but some of it just seems ... unbelievable.
I mean, only because you're taking in the most simplistic way possible.

Favreau might not be the greatest writer, but I don't think he's so dumb that he doesn't understand the contradiction of having a character explain, at length, and with clarity, that all Imperial equipment is being destroyed, and then having people keeping a particularly nasty Imperial torture tool.

This isn't a plot hole or stupidity in the writing.

This is them making a point that for some reason, this particularly creepy bit of Imperial tech is being used by some faction of the New Republic. We don't know if that's just a cell being run by Elia Kane, or if in fact the New Republic is profoundly corrupt/fascist and using this sort of stuff on a wider scale. Certainly Dr Pershing seemed extremely surprised by it, so it's not well-known.
anything with turrets that could shoot in the rear (particularly the Escort Shuttle, a single hit could damage you enough that you lost subsystems and might like flight controls so you fly helplessly into its next shots
This is generally true in the SW shows/movies as well. Anything that can fire backwards seems to absolutely wreck TIEs - that rear turret on the Bad Batch's shuttle has killed a huge number by itself.
 

Stalker0

Legend
This is generally true in the SW shows/movies as well. Anything that can fire backwards seems to absolutely wreck TIEs - that rear turret on the Bad Batch's shuttle has killed a huge number by itself.
Yeah I always saw TIEs as patrol craft, they keep civilians in line through their speed and force projection, and can deal with a very minor force. They are similar to those inflatable patrol craft that the US Coast Guard uses, with its machine gun and a few light ornaments. They are quick, nimble, can cover wide areas, remind everyone whose in charge.

But....when the crap hits the fan, they are not strong combat vessels.
 

billd91

Not your screen monkey (he/him)
It was mentioned in the show however that they were also dismantling the Alliance fleet.
For now they still have something at least, but we know by the sequels it's basically all dismantled and what's left is what the Resistance has.
I can see this looking like a good idea at the time. After all, it was the mobilization of Republic forces that helped enable the Empire to form and dominate. Demobilization would not only indicate that the New Republic isn't interested in dominating the galaxy by projecting military might, it would make sure it could not do so. It would be establishing its sovereignty on a completely different basis from the Empire.

Plus, it's not like we don't have historical examples of demobilization. In the first years after WWII, the US demobilized to the point it was initially unable to deal with a Soviet-backed Korean civil war offensive by North Korea with anything other than hastily shipped in recruits. That taught the US a very expensive lesson to the point where our military expenditure dwarfs everyone else's - to the point where we still spend more than the next 9 countries combined.
 

That taught the US a very expensive lesson to the point where our military expenditure dwarfs everyone else's - to the point where we still spend more than the next 9 countries combined.
I think President Eisenhower would violently disagree with you that this is the actual reason that US military budget spiralled into the stratosphere, then space, then basically outside the solar system, in comparison to others. It wasn't a lesson or a necessity - it was the excuse that notably later helped get the military-industrial complex off the leash Eisenhower had been trying to keep them on (remember he coined that term).

However I agree with you re: the New Republic's reasoning - the entire initial reason the Empire was able to project force the way it did was because the Republic had such a huge military at that point.
 

Zardnaar

Legend
Yeah I always saw TIEs as patrol craft, they keep civilians in line through their speed and force projection, and can deal with a very minor force. They are similar to those inflatable patrol craft that the US Coast Guard uses, with its machine gun and a few light ornaments. They are quick, nimble, can cover wide areas, remind everyone whose in charge.

But....when the crap hits the fan, they are not strong combat vessels.

I look at them kinda like the Japanese zero. You can get around 3 TIEs fir the price of an X-Wing.

Clone wars were over and they had a galaxy to dominate. Cheap and cheerful vs civilians are good enough.

And both on canon and legends they developed new TIEs to deal with Rebels. Eg TIE advanced (Vaders ANH), Interceptor and Defender.
 

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