Negflar2099
Explorer
For those who don't know ex WotC staffer JD Wiker had a post in his blog where he said that he isn't going to play 4e because WotC botched the marketing but everyone should check out 4e anyway. (I would link to it but A) I don't know how and B) it's on the Enworld front page).
While I applaud Mr. Wiker's willingness to be open minded and to remind everyone to be as open minded as he is I have to admit that I'm confused as to why he would stop playing a game because the marketing was botched.
First of all I'm not even sure I agree it was botched. This is clearly a situation where the fans are so divided nothing can really appease them. If Wizards had come out with 3.75 as some suggest it would have been met with just as much anger as 4e's arrival. Had they called it 4e but not changed all that much people would be just as angry. Wizards could have continued to produce 3.x books but only for so long, maybe a year more tops, before they've ran out of ideas for sourcebooks people would buy.
Even after reading his post I still don't understand what Wizards could have done differently to sell 4e to a fanbase where half of us want to kill sacred cows in order to make what we hope will be a better system and the other half would rather find a way to keep the sacred cows at any cost and improve the system around them. Short of releasing two versions of D&D at the same time (call one D&D: SCI*) or closing the D&D line I don't know what they could have done.
WotC certainly made mistakes. I'll agree with you there, but to say there's one perfect way to run it that would have avoided all this hate is sort of missing the point I think.
Yet even if I agree they botched the marketing I especially don't understand why you wouldn't play a game you would otherwise play because it was marketed poorly. I don't understand. Maybe someone can explain it to me. I know a lot of movies that could have used better marketing but that I love immensely and I know movies with great marketing that i hated. I don't see making a decision about a game like this based on marketing. Can someone help me understand?
*Sacred Cows Intact
While I applaud Mr. Wiker's willingness to be open minded and to remind everyone to be as open minded as he is I have to admit that I'm confused as to why he would stop playing a game because the marketing was botched.
First of all I'm not even sure I agree it was botched. This is clearly a situation where the fans are so divided nothing can really appease them. If Wizards had come out with 3.75 as some suggest it would have been met with just as much anger as 4e's arrival. Had they called it 4e but not changed all that much people would be just as angry. Wizards could have continued to produce 3.x books but only for so long, maybe a year more tops, before they've ran out of ideas for sourcebooks people would buy.
Even after reading his post I still don't understand what Wizards could have done differently to sell 4e to a fanbase where half of us want to kill sacred cows in order to make what we hope will be a better system and the other half would rather find a way to keep the sacred cows at any cost and improve the system around them. Short of releasing two versions of D&D at the same time (call one D&D: SCI*) or closing the D&D line I don't know what they could have done.
WotC certainly made mistakes. I'll agree with you there, but to say there's one perfect way to run it that would have avoided all this hate is sort of missing the point I think.
Yet even if I agree they botched the marketing I especially don't understand why you wouldn't play a game you would otherwise play because it was marketed poorly. I don't understand. Maybe someone can explain it to me. I know a lot of movies that could have used better marketing but that I love immensely and I know movies with great marketing that i hated. I don't see making a decision about a game like this based on marketing. Can someone help me understand?
*Sacred Cows Intact