Master of Jade, Mistress of Iron - a World of Conclave adventure

His polearm in hand, su quickly the others wonder where did he had it stashed, Hang walks ominiously towards the wounded creature, his armor casting reflected light over the dark corner. "Speak up, or I'll put you out of your misserable existence for good, creature. Why did you murder the man in the alley?"
 

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Fully aware that he is not at his best in 'social' situations, and content to allow the others to take the lead in the questioning of the murderer, Mal stands the watch on the roof. He keeps an arrow knocked and half drawn, and scans the area alertly. "Shem, stay close. And what was that you were muttering about the guard captain?"
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06PostShot.png


[sblock=Stat Block]Malachite the Unfettered
Male DaQan Fighter (Archer) 1
CN Medium Outsider (native)
Init +3; Senses Darkvision; Perception +0
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Defense
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AC 18, touch 13, flat-footed 15 (+4 armor, +3 Dex, +1 natural)
hp 23 (1d10+1)
Fort +3, Ref +3, Will +0
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Offense
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Speed 30 ft.
Melee Greataxe +4 (1d12+4/x3) and
. . Dagger +4 (1d4+3/19-20/x2) and
. . Dagger +4 (1d4+3/19-20/x2) and
. . Cestus +4 (1d4+3/19-20/x2)
Ranged Darkwood Thell Longbow (Str +3) +5 (1d10+3/19-20/x2)
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Statistics
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Str 16, Dex 17, Con 12, Int 12, Wis 10, Cha 8
Base Atk +1; CMB +4; CMD 17 (18 vs. Bull Rush, 18 vs. Drag)
Feats Point Blank Shot, Precise Shot
Traits Armor Expert, Rich Parents
Skills Climb +7, Survival +4, Swim +7
Languages Edraldi, Low Imperial, Thell
SQ Stone in the Blood, Treacherous Earth (1 minutes) (1/day)
Combat Gear Darkwood Thell Longbow (Str +3), Greataxe, Dagger, Dagger, Cestus, Arrows (40), Blunt arrows (20), Masterwork Chain shirt; Other Gear Backpack, masterwork (10 @ 23 lbs), Bedroll, Belt pouch (2 @ 1 lbs), Flint and steel, Grappling hook, Hammock, Silk rope, Torch (2), Trail rations (4), Whetstone, Wrist sheath, spring loaded (1 @ 1 lbs), Wrist sheath, spring loaded (1 @ 1 lbs)
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TRACKED RESOURCES
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Dagger - 0/1
Dagger - 0/1
Arrows - 0/40
Blunt arrows - 0/20
Torch - 0/2
Trail rations - 0/4
Treacherous Earth (1 minutes) (1/day) - 0/1
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Special Abilities
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Armor Expert -1 Armor check penalty.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Stone in the Blood Gain fast healing 2 for one round anytime you are subject to acid damage.
Treacherous Earth (1 minutes) (1/day) Transform a 10-ft. radius patch of earth into difficult terrain.
[/sblock]

 

"He didn't come out of the alley, and wasn't in there when..." begins Shem. He doesn't finish the sentence because the huddled figure suddenly springs at Hang with a savage cry of "BLOOD!"

He/it is more or less the size and shape of a man, but with long talons on his fingers and a mouthful of too many razor-sharp teeth. A red light glows in the creature's eyes and it is liberally covered in blood, its hair in particular matted and caked with the stuff that runs down the side of its face.

[sblock=OOC]
Initiative order:

Sil
Blood Thing
Hang
Blue
Mal
[/sblock]

[sblock=Blue]
This creature is most probably a red jade spirit - actually, a man possessed by a red jade spirit. They inhabit some fragments of red jade, can possess anyone with an open injury, and cause a transformation into a blood-lusting monster. Killing this person will not kill the spirit but will free it to possess another host.
[/sblock]
 


Blue Eye Bellows, shaman

"Don't kill him," yells Blue. "He's possessed!"

[sblock=MiniStats][size=+1]Blue Eye Bellows[/size]
Initiative: +1
AC: 14 (touch 11, flat-footed 13)
HP: 24 Current: 24
CMB: +3 CMD: 14 Fort: +2 Ref: +2 Will: +4
Speed: 30 ft.

Current weapon in hand: spear
Conditions in effect: none

Spirit's Advice: 5/5 remaining
Artificer's Touch: 5/5 remaining

Shaman Spells
1st level: 2/2 per day (DC 13)
animate rope, detect spirits, enlarge person, hunter's howl
0th level: unlimited (DC 12)
create water, guidance, light, spark
[/sblock]
 

OOC: Gah! Stalled, sorry about that.

The tip of Hang's polearm causes the blood-creature to pull up short. It looks aorund with its baleful red eyes, taking in the fact that five opponents face it (well, four and Shem, who is doing his best to hide behind Mal). Suddenly a pale red mist seems to leave the man and fade into nothingness. He drops to the roof like a kunubara puppet with its strings cut.
 

Hang raises an eyebrow. "....that was unexpected." . Unceremoniously, and with his stone cast face, he pokes the poor man with the tip of his spear. "You, awaken. Now."
 

Blue Eye Bellows, shaman

Blue watches the red mist fade away and then curses. He moves forward cautiously then, frowning, checks the man to see if he is still alive.

"We may have released a red jade spirit. Not good. Not good at all. Now, if I'm correct, this spirit is free to wander until it finds another host to possess. And use it to sate its lust for blood. There is a chance..."

Blue clears his mind of distractions seeking communion with the spirits. Once Iron Ancestor, White Mattoo, and Wild Jade Wolf stand before him he beseeches them to grant him enhanced sight. Getting agreement he stands. His eyes blaze with some sort of spiritual power plainly evident to even those blind to such things. He casts his gaze about seeking something.

[sblock=OOC/Actions]Blue casts detect spirits and looks around.[/sblock][sblock=MiniStats][size=+1]Blue Eye Bellows[/size]
Initiative: +1
AC: 14 (touch 11, flat-footed 13)
HP: 24 Current: 24
CMB: +3 CMD: 14 Fort: +2 Ref: +2 Will: +4
Speed: 30 ft.

Current weapon in hand: spear
Conditions in effect: none

Spirit's Advice: 5/5 remaining
Artificer's Touch: 5/5 remaining

Shaman Spells
1st level: 1/2 per day (DC 13)
animate rope, detect spirits, enlarge person, hunter's howl
0th level: unlimited (DC 12)
create water, guidance, light, spark
[/sblock]
 


The man comes awake, groggily.

"Wrm?" he says. "Wassumr?" He looks down at his blood covered hands in confusion.

"Well done," says a familiar voice, and the missing guard sergeant suddenly appears in mid air, and floats gently down onto the roof. "You've done a god job, sir," he says to Hang, and points to the confused man. "He's one of ours, I'll take it from here."

[sblock=Blue]
Meanwhile, Blue scans the area for spirits. At first he sees nothing, but then he notices, sat about 60 ft. perched on a decorative finial, an ugly creature lurking in the spirit world. It looks like a deformed head set directly on a pair of raloned bird's legs, and it is watching the group with a kind of malevolent hunger in its eyes.
[/sblock]
 

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