Dr Simon
Explorer
Sorry for the delay, I was on vacation.
No worries, I've been going through a busy patch and haven't been able to post recently. Should have some updates happening again tomorrow onwards!
Sorry for the delay, I was on vacation.
Unconscious upon the deck, Blue moans as if experiencing a bad dream...
[sblock=Blue]Blue stands in the spirit world. His body seems so far away but it lies at his feet, or rather, his spirit-self hovers above. Blue is disconnected, unable to think clearly, though the solid presence of White Matoo is within arm's reach. Iron Ancestor stands next to White Matoo, hammer in hand, and the two form a shield between Blue's unconscious body and the third spirit.
"Let me take him and I'll save his life. Like I did before."
Wild Jade Wolf paces looking for a gap in the other spirits' defense of their charge.
"No," says Iron Ancestor. "He isn't properly tempered. Allowing you in again would break him. Besides, his companions are strong."
Wild Jade Wolf howls his frustration.[/sblock]
[sblock=MiniStats][size=+1]Blue Eye Bellows[/size]
Initiative: +1
AC: 14 (touch 11, flat-footed 13)
HP: 24 Current: 16 [24 nonlethal]
CMB: +3 CMD: 14 Fort: +2 Ref: +2 Will: +4
Speed: 30 ft.
Current weapon in hand: spear
--Spear +3 (1d8+4 /x2)
Conditions in effect: none
Spirit's Advice: 5/5 remaining
Artificer's Touch: 5/5 remaining
Shaman Spells
1st level: 2/2 per day (DC 13)
animate rope, detect spirits, enlarge person, hunter's howl
0th level: unlimited (DC 12)
create water, guidance, light, spark
[/sblock]