A lot of the mobile games are also ad-supported and have some sort of advertising everywhere, including ad-based micro transactions where you get something for watching an ad instead of handing over money.I mean, that was my argument about all those mobile games full of micro-transactions and what not, and look how that turned out. The vast majority of people who play spend very little or nothing. The real money is made by the "whales" who spend alot. They make up a tiny minority of the player base but a disproportionately large amount of the revenue.
I know the one slide people were throwing around was fake. But I think it also came up in the DNDShorts video where his "sources" say that number was thrown around. Or maybe I'm misremembering things.IIRC, the $30 was from a faked document. Now, I haven't read all the threads, and I am certainly not going to watch all the stupid youtube videos, but I don't think that there has ever been an actual, non-fake source for that? (Correct me if I'm wrong).
I'm not familiar with the PS Plus plans, but I went and looked them up. Those subscriptions let you use it one one PS4 and one PS5 and do some degree of family sharing. With the discounts and monthly content, you basically get a bunch of benefits for the cost of two games per year.In terms of subscriptions, I think of the Playstation.
PS Plus Essential is $60/year.
PS Plus Extra is $100/year.
PS Plus Premium is $120/year.
Given that the top level of PS Plus Premium is the top level tier, I find it ... difficult ... to understand how they would be charging a lot more than this.
OTOH, I also know that a lot of kids have versions of these various plans- just like, "How can they afford a cell phone," it's something that they ask for and receive, either by paying it for themselves or getting it as a gift.
I'm more familiar with the Switch, which has a family plan. That said, Nintendo doesn't do multi-device very well...but there is still a bunch of value there in the virtual console library, family controls, and online play.
The same goes for cell phones. There is a lot of base value in giving kids cellphones such as being able to communicate at any time. And the monthly financial cost isn't what it used to be. Family plans significantly reduce the cost of phone service, and some of the carriers are starting to offer free lines as part of family plans. I don't know if this is true for everyone, but my oldest is using a hand-me-down device.
But back to the point. If the $30 a month cost is true (and that is disputed), then there is a huge difference between PS Plus Premium at $120/year and whatever the online D&D service could cost at potentially 3x that price.
That's fair.I don't doubt that they are planning on charging through the nose, but that doesn't seem accurate. I assume they'd have tiers with a much lower entry point and then the ability to purchase additional content (aka, microtransactions) somewhere in there.
I just wanted to push back a little on the repeated use of $30/month, because we don't have any reason to believe it's true.
And you're right. We don't know what the potential tiers might be, or what those tiers might include. Some of this might be doomcasting.
But even tiered subscriptions with unlockable content via micro transactions gives me pause as a parent. I'd have a hard time justifying that subscription for myself. There is no way I'd do it for my kids. I'd ask them if they really need a 3D VTT and if they've tried "cheaper" alternatives like Pathfinder or Level Up or collecting Pokemon cards.
Note: I say "cheaper alternatives" because they're not an on-going monthly or yearly subscription. The physical books may cost more than a month of a service, but they're on-time expenses. And if they're not used for a few months, I'm not out anything...