Balth circles the hill, feet sliding on the frosty ground inside the cloud. He steps out of the cloud with relief, into the deeper snow, but it isn't any easier to move. When he's gone as far as he can, he turns and fires two shots at the Hexer, who is standing at the top of the hill watching him struggle. It throws itself to the ground behind the prone sharpshooter, which lets out a yelp as Balth's first arrow strikes it in the buttock. The second sails off overhead.
The sharpshooter leaps to its feet, leaving its bow lying, and kicks snow in the hexer's face, making a rude gesture. Then it rips it's short sword from its sheath, spins around, and stabs Larinza in the stomach. It jabbers something at the hexer in a triumphant tone as the hexer clambers to its feet and glares at it sourly.
The southernmost cutter moves cautiously forward to the base of the southeastern ramp, and takes this opportunity to throw its last remaining javelin at Larinza. It misses.
The southern sharpshooter gets up on one knee and also trains its arrow at Larinza. The arrow flies straight and true, landing in the small of her back. It stares in amazement as it finally hits something, and abruptly leaps to its feet as it realizes that it's now exposed in the middle of the snow.
[sblock=Status]
Balth moves to H23 and fires at the Hexer, who uses Lead from the Rear to redirect the attack to the Sharpshooter. The first attack hits the Sharpshooter, doing
2 damage. His +2 defenses wears off.
Bowman 1 drops his bow as a free action, stands as a move action, draws his sword as a minor action, and uses his standard action to stab Larinza, critically hitting for 8 points of damage. (Look at that:
rolled max hit and damage. What a waste of max damage.)
Cutter 4 moves to J7 and throws his last javelin at Larinza, missing.
Bowman 2 gets to its feat and fires at Larinza, hitting for 5 damage. It's no longer hidden (and now it knows it!)
Murphy's turn.
28 - Balth (
22/22 hp, Hunter's Quarry on Hexer)
23 - Bowman 1 at H17 (
2 damage, concealed while in cloud, dropped bow in H17)
21 - Cutter 1 at L10
21 - Cutter 2 at L9
16 - Cutter 3 at M16 (concealed while in cloud)
15 - Cutter 4 at J7
14 - Bowman 2 at L4
14 - Murphy (
18/26 hp, prone, concealed until end of next turn) <-- Your turn
12 - Shorrin (
19/33 hp, +2 defenses until next turn)
9 - Janus (
22/22 hp, partial cover from sled)
7 - Cutter 5 at J19
6 - Hexer at G16 (
47 damage, concealed while in cloud)
5 - Larinza (
3/24 hp, +2 Init to all allies in LOS within 10 squares, allies in LOS who spend an action point regain 4 hp)
4 - Cutter 6 at P11
[/sblock]