Falling Icicle
Adventurer
It has been said that spells in 5e will deal static damage that doesn't scale by level, but players will have the option to cast spells in a higher level spell slot in order to increase their damage.
This has had me thinking about metamagics. I've always liked the concept of metamagics, but I didn't like 3.x's implementation of them. My problem has always been especially with the more "boring" metamagics, like empower spell, maximize spell and heighten spell. Players always had the option of preparing/casting spells with higher level spell slots than the spell required, but unless they applied a metamagic to it, they got nothing extra in return. All that extra energy was simply wasted. That always bothered me. If I prepare fireball as a 5th level spell, why shouldn't it deal more damage? Why then, even bother, when I can just prepare a 5th level spell instead? The whole thing was really akward and clunky.
I hope that we see metamagics in 5e. I love things like silent spell, still spell, and so on. I think some of the old spells like contingency and permanency would even work better as metamagics than as spells, since, after all, all they do is modify other spells. I just don't want to see things like empower or heighten spell again. Casting a spell with a higher level spell slot should provide a boost to damage without requiring a feat tax to do so. The types of metamagics I want to see are those that actually let you modify your spells in fun and interesting ways.
I would even like it if metamagics didn't modifiy spell levels at all. Perhaps they could have other drawbacks or limitations. Metamagics might require some kind of roll, increases the spell's casting time, cause fatigue, have a risk of backfiring, or have any number of other drawbacks, as appropriate to the metamagic feat in question.
This has had me thinking about metamagics. I've always liked the concept of metamagics, but I didn't like 3.x's implementation of them. My problem has always been especially with the more "boring" metamagics, like empower spell, maximize spell and heighten spell. Players always had the option of preparing/casting spells with higher level spell slots than the spell required, but unless they applied a metamagic to it, they got nothing extra in return. All that extra energy was simply wasted. That always bothered me. If I prepare fireball as a 5th level spell, why shouldn't it deal more damage? Why then, even bother, when I can just prepare a 5th level spell instead? The whole thing was really akward and clunky.
I hope that we see metamagics in 5e. I love things like silent spell, still spell, and so on. I think some of the old spells like contingency and permanency would even work better as metamagics than as spells, since, after all, all they do is modify other spells. I just don't want to see things like empower or heighten spell again. Casting a spell with a higher level spell slot should provide a boost to damage without requiring a feat tax to do so. The types of metamagics I want to see are those that actually let you modify your spells in fun and interesting ways.
I would even like it if metamagics didn't modifiy spell levels at all. Perhaps they could have other drawbacks or limitations. Metamagics might require some kind of roll, increases the spell's casting time, cause fatigue, have a risk of backfiring, or have any number of other drawbacks, as appropriate to the metamagic feat in question.
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