To be fair, we can't even agree how it should be balanced. I'm firmly in the camp that we should bring back encounter powers, for example.I just don't think WotC can really balance anything sosometimes.
To be fair, we can't even agree how it should be balanced. I'm firmly in the camp that we should bring back encounter powers, for example.I just don't think WotC can really balance anything sosometimes.
You still need components to unlock your magic. I mean, I might be able to play the piano without a single lesson, but I still need a keyboard to do it!the innate magic class STILL requires bat guano or a magic stick to use their.....you know....INNATE....magic!!
Literally unplayable
Well there was a time when WOTC could balance everything.It is overkill. They made the sorcerer too restricted (SP on long rest my real gripe along with no bonus known spells for subclass), and now they cranked it up to 15 out of 10.
I just don't think WotC can really balance anything sometimes.
Subtle metamagic is closiest thing to innate Spell, now also ignores material componentYou still need components to unlock your magic. I mean, I might be able to play the piano without a single lesson, but I still need a keyboard to do it!
Now, see, this is an interesting and worthwhile improvement. Assuming this doesn't include costly material components (which I would be extremely surprised if they did that), Subtle Spell is now quite useful in certain circumstances. Being able to cast a spell without giving any sign and without needing to reach for material components makes Sorcerer uniquely suited for a true "swordmage" class. I'd be interested to see either a feat or a subclass that specifically leans into such a thing. That would almost, kinda-sorta, vaguely allow a return of the old D&D Next playtest Sorcerer, which was an incredibly cool idea that got strangled in the cradle.Subtle metamagic is closiest thing to innate Spell, now also ignores material component
New Subtle Suggestion is totally imperceptible. Interesting new uses of Subtle Major Image and other shenanigans.Now, see, this is an interesting and worthwhile improvement. Assuming this doesn't include costly material components (which I would be extremely surprised if they did that), Subtle Spell is now quite useful in certain circumstances. Being able to cast a spell without giving any sign and without needing to reach for material components makes Sorcerer uniquely suited for a true "swordmage" class. I'd be interested to see either a feat or a subclass that specifically leans into such a thing. That would almost, kinda-sorta, vaguely allow a return of the old D&D Next playtest Sorcerer, which was an incredibly cool idea that got strangled in the cradle.
Good. They had cripplingly few of them from 2014-2019. And I do mean cripplingly few to the point they were easily the weakest full caster. Seriously someone has to be the best - and I consider it a good thing that after ten years of being right at the bottom of their categories people can now credibly argue for sorcerers and monks being the best.Well, lets check.
-More "prepared Spell".
Non-wizards seriously use spell components in your games? Rather than arcane focuses.the innate magic class STILL requires bat guano or a magic stick to use their.....you know....INNATE....magic!!
Regardless of DMG, Aberrant can cast spells without V,S,M using SP instead Spell Slot.I’m still skeptical about magic items not somehow counting as a “spell slot” when used. The new rule is balanced by the fact that slot-less spells are cantrips or “free” spells some classes/species get that aren’t that powerful (misty step for example)
If a sorcerer is able to cast two 3rd level or higher spells in the same turn (one Quickened, one from an item like a wand or scroll), then that indeed would be powerful, maybe too much so.
I’ll reserve judgement until the magic item usage rules come out in the DMG.