Midway Mining Expedition (PbP)

MacConnell

Creator of The Untamed Wilds
Coldtree thanks Gebbrik, and says... "We should prepare well for this mission."
Taka nods, "We should... be heavily armed..."
Tehn gives Taka a sidelong glance, "Heavily armed with what? This is what we have; besides, your arms are heavy enough!"

Like some poor sot who is terrible at making jokes, he then laughs too hard at his own humor. The three provision themselves with water and dried food.

The trip to shaft 9 takes several hours to walk. The trail northward from behind the tavern is easy enough to see and well marked, but it proceeds higher into the mountains. If Tamus and the other miner happen to be headed back, they will be impossible to miss, for the two groups should meet head-on.

Game trails do periodically cross the main path. Though they could be followed, it would not be by mistake, for the main path contains signage with a printed number designated the mine. By midmorning at one of these junctures, some large beetles appear to be eating on a carcass.

Moving closer, the beetles, which are about the size of a person's head, seem to be oblivious to their surroundings, but the remains of what looks like a goat and the carrion scarabs are blocking the path. It is highly unlikely that the beetles killed the goat. By the smell, it has probably been dead a while.

Tehn prods Coldtree. "What was that word you called us?... Exterminators. Right, Looks like this is becoming a habit. Here, each of you take one of the ant stingers incase you want to use it. I doubt we can just walk by."
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OOC: It is not necessary to add disposable items to the characters records. Each character receives 1 DP.
 
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Kwargrow

Adventurer
And we should be heavily armed when we do so
Heavily armed with what?
Coldtree grins and holds up his hands, calloused from his years of training. "These are my weapons. I actually meant we should bring plenty of food and water in case we have to go deep into the mine."
Later, at the beetle encounter, he says in Hebrian, "Back in East Port we had squads of people whose job it was to wipe out pest infestations in the city. We called them 'exterminators' because their job wasn't done until the entire infestation was wiped out." He holds up his hand and manipulates Way to let fire play over his fingers. "I wonder how these bugs will taste roasted in their shells?"
Coldtree will move up the left flank, away from the goat to approach the beetles from behind. Whenever a beetle draws near, he will punch it and Heat with Way.
93(+77), 76
 
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Tellerian Hawke

Defender of Oerth
Taka will follow suit, attacking one of the beetles with a slightly different tactic; using the axe handle, he will attempt to smash one of the beetles by hitting it on the back, at the crease where the wings fold together. Taka will augment the attack with Way, to make the blow land with more force than normal.
Initiative: 24
Way Manipulation (Thump): 75
Attack Base Roll: 81
 

MacConnell

Creator of The Untamed Wilds
Effectiveness: readiness + speed + clarity + d100
Readiness: Body + Combat + Motility
Speed: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Coldtree: 15 + 15 + 20 + 93 + 77 = 220
Maka: 17 + 12 + 17 + 24 = 70
Tehn: 14 + 21 + 15 + 59 = 109
Beetles: 21 + 12 + 0 + 64 = 97
Coldtree: 12(armor) - 12(strength) + 100(manipulation) - 220 ~ 0
Taka: 16(armor) - 14(strength) + 100(manipulation) - 70 = 32
Tehn: 16(armor) - 15(strength) + 100(manipulation) - 109 ~ 0
Beetles: 100(excretion) - 97 = 3
Effectiveness: aggression + accuracy + fury + d100
Aggression: Body + Combat + Strength
Accuracy: Mind + Commercial + Knowledge
Fury: Essence + Collegiate + Confluence
Coldtree: 15 + 15 + 20 + 76 = 131
Taka: 18 + 12 + 16 + 81 = 127
Tehn: 15 + 21 + 14 + 79 = 129
Beetles: 21 + 12 + 0 + 84 = 117
Effectiveness: defend + avoidance + analysis + d100
Defend: Body + Combat + Motility
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Coldtree: 15 + 15 + 19 + 76 = 125
Taka: 17 + 12 + 16 + 81 = 126
Beetle3: 21 + 12 + 0 + 84 = 117
damage: 127 - 117 = 10% * 5 = 1 - 2(soak), ineffective
Beetle5: damage: 129 - 117 = 12% * 3 = 1 - 2(soak), ineffective
Effectiveness: bending + task + d100
Bending: Mind + Commercial + Knowledge + Will
Coldtree: 18 + 20(heat) + 93 + 77 = 208
Taka: 16 + 16 + 75(thump) = 107
Tehn: 21 + 15(ionize) + 84 = 120
Beetles: 33(toxicity) + 89 = 122
Coldtree: 16(conditioning) + 20(clarity) + 76(d100) = 112
damage: 122 - 112 = 10% * 10 = 1 x 2 = 2
Mind: 10 - 2 = 8, dazed
Beetle1: 21(conditioning) + 89(d100) = 110
damage: 208 - 110 = 98% * 10 = 10
Body: 1 - 10 = -9, dead
Taka: 17(conditioning) + 17(clarity) + 75(d100) = 109
damage: 122 - 109 = 13% * 10 = 1 x 2 = 2
Mind: 10 - 2 = 8, dazed
Tehn: 15(conditioning) + 15(clarity) + 75(d100) = 105
damage: 122 - 105 = 17% * 10 = 2
Mind: 10 - 2 = 8, dazed
Beetle5: 110, damage: 120 - 110 = 10% * 10 = 1
Body: 1 - 1 = 0, incapacitated
Coldtree... at the beetle encounter... says in Hebrian, "Back in East Port we had squads of people whose job it was to wipe out pest infestations in the city. We called them 'exterminators' because their job wasn't done until the entire infestation was wiped out." He holds up his hand and manipulates (thermal waylines) to let fire play over his fingers. "I wonder how these bugs will taste roasted in their shells?"
Coldtree will move up the left flank, away from the goat to approach the beetles from behind. Whenever a beetle draws near, he will punch it and Heat (it).
As Coldtree moves within 1 pace of the feeding beetles, they immediately stop eating and face him. They are apparently much more aware of their environment than first perceived. Instead of charging toward him, the two nearest beetles hunch their bodies forward and sprays a noxious substance at him, which slightly fogs Coldtree's cognition. Despite being dazed, he leans in, slapping the beetle, causing it to boil to death from the inside.

The second beetle hops forward, after spraying, trying to hook Coldtree with its horn but misses.

Taka will follow suit, attacking one of the beetles with a slightly different tactic; using the axe handle, he will attempt to smash one of the beetles by hitting it on the back, at the crease where the wings fold together. Taka will augment the attack (by manipulating mechanical waylines to add a pulse of air to the attack, giving the physical blow more force).
Taka lifts his club and moves directly at the feeding beetles. When almost close enough to swing, two of the centrally located insects turn and spray him before he can act. The spray burns his eyes and muddles his thoughts. Bringing his club to bear on one of the beetles only manages to knock it away. What is of greater disappointment is that as he manipulates the mechanical waylines, they unravel when he tries to cause them travel through the wooden handle. Fortunately, the second beetle is ineffective at physically attacking while the first rights itself.

Since Coldtree moved around to the left, Tehn takes the right flank. Reacting more quickly than the beetles, he manages to ineffectively kick one, though mystically causing its insides to become damagingly acidic, incapacitating it. The second beetle then sprays him with the noxious substance.
Coins:
  • Shillings: 377
Animal Parts:
  • Ant Pinchers: 2, (Cohesion +1)
  • Ant Stingers: 10, {Toxin x2}
Stone:
  • Flint: 1, {Shock x2}
  • Slate: 1, {Sound x2}
OOC: Each character receives 2 DP. For those not fluent in Hebrian, proficiency improves by 1%.
 
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Tellerian Hawke

Defender of Oerth
Taka drops the handle, and draws his sword. He intends to try again, this time, without using a wooden implement, and pummeling with the flat of the blade, rather than trying to cut with the edge of it.
Sword Attack: 75
Manip. Way (Thump): 83
 
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MacConnell

Creator of The Untamed Wilds
Effectiveness: readiness + speed + clarity + d100
Readiness: Body + Combat + Motility
Speed: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Coldtree: 15 + 15 + 20
Maka: 17 + 12 + 17
Tehn: 14 + 21 + 15
Coldtree: 0 + 20(dazed) + 100(heat) = 120
Taka: 32 + 20(dazed) + 2(clothing) + 40(sword) = 94 + 60(thump) = 154
Tehn: 0 + 20(dazed) + 100(ionize) = 120
Beetles: 3 + 20(attack) = 23, 43, 63, 83, 103, 123, 143
Effectiveness: aggression + accuracy + fury + d100
Aggression: Body + Combat + Strength
Accuracy: Mind + Commercial + Knowledge
Fury: Essence + Collegiate + Confluence
Coldtree: 15 + 15 + 20 + 19 = 69
Taka: 18 + 12 + 16 + 75 = 121
Tehn: 15 + 21 + 14 + 49 = 99
Beetles: 21 + 12 + 0 + 44 = 77
Effectiveness: defend + avoidance + analysis + d100
Defend: Body + Combat + Motility
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Coldtree: 15 + 15 + 19 + 64 = 113, dodged
Taka: 17 + 12 + 16 + 75 = 120 - 100(2nd opponent) + 12(kilter) = 32
damage: 77 - 32 = 45% * 2 = 1 - 4(deflect), ineffective x 7
boots: 20 - 7 = 13
Tehn: 14 + 21 + 14 + 70 = 119
Beetles: 21 + 12 + 0 + 65 = 98
3 & 4: damage: 121 - 98 = 23% * 10 = 2 - 2(soak), ineffective
Beetle3: escapes
Effectiveness: bending + task + d100
Bending: Mind + Commercial + Knowledge + Will
Coldtree: 18 + 20(heat) + 64(d100) = 102
Taka: 16 + 16(thump) + 83(d100) = 115
Tehn: 21 + 15(ionize) + 69(d100) = 105
Beetle1: dead.
Beetle2: 21(conditioning) + 65(d100) = 86
damage: 102 - 86 = 16% * 10 = 2
Body: 1 - 2 = -1, incapacitated.
Beetle4: 86
damage: 115 - 86 = 29% * 10 = 3
Mind: 2 - 3 = -1, unconscious
Beetle5: incapacitated.
Beetle6: damage: 105 - 86 = 19% * 10 = 2
Body: 1 - 2 = -1, incapacitated.
Coldtree: dazed, Mind: 10 - 2 = 8
Taka: dazed, Mind: 10 - 2 = 8
Tehn: dazed, Mind: 10 - 2 = 8
Taka drops the handle, and draws his sword... pummeling with the flat of the blade, rather than trying to cut with the edge of it.
Subconsciously exchanging the pickax handle for his sword, takes a mere fraction of the second necessary to generate another thump of air. If the two beetles aggressively trying to stab Taka could effectively pierce his boots with their horns, he might be in trouble; but though the boots sustain some damage, his flesh does not.

Taka finally slaps the first beetle away but does it no harm. Deterred enough from its current meal, the beetle takes flight as it rights itself, again. When Taka swing back at the second beetle, a concussion of air generates a piercing frequency that only the insect can hear. As the sword smack rolls it over, the sound does enough damage to its mind to rob it of consciousness.

Taka can feel the vibration of the agitated waylines resound through his metal weapon for another second or two after the battle is done. It gives him the strong impression that such repeated action may damage his blade. With determination, he set his mind to a solution, knowing that there must be a method for manipulating waylines at a distance, if he could only figure out how to do so.

Since heat worked so well, Coldtree will attack another beetle in the same way.
Having only one remaining beetle with which to contend, Coldtree fares better at avoiding its horn, all together. He shuufles back and forth, dodging its assault until he can finally lay a hand on it. Slapping the beetle causes no physical harm; and although his manipulation of thermal waylines is not as effective as his first attempt, he still manages to incapacitate his second beetle.

Having no way to realize it, Tehn and Coldtree are of a like mind. Determined to follow through with the success of his first assault, Tehn continues to kick at his second beetle, hoping to ionize its insides by manipulating chemical waylines.

He looks a bit like a dancing jester as he avoids the horn of the insect; but not wanting to be stabbed with a spike as long as his hand, he does not care how he appears. Once he is able to land a foot on the beetle, it is incapacitated in the same manner as the first.

The three men pause to catch their breath after the few seconds of intense battle, allowing the adrenaline to fade from their systems and hoping that their heads will soon clear from the effects of the noxious spray.
Coins:
  • Shillings: 377
Animal Parts:
  • Ant Pinchers: 2, (Cohesion +1)
  • Ant Stingers: 10, {Toxin x2}
Stone:
  • Flint: 1, {Shock x2}
  • Slate: 1, {Sound x2}
OOC: All characters receive 5 DP.
 
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Tellerian Hawke

Defender of Oerth
Taka uses his sword to quickly dispatch the beetles that are unconscious. He will look for creases where carapace sections meet, and drive the point of his sword between them.
 

MacConnell

Creator of The Untamed Wilds
Effectiveness: readiness + speed + clarity + d100
Readiness: Body + Combat + Motility
Speed: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Coldtree:
Taka:
Tehn:
Effectiveness: aggression + accuracy + fury + d100
Aggression: Body + Combat + Strength
Accuracy: Mind + Commercial + Knowledge
Fury: Essence + Collegiate + Confluence
Effectiveness: defend + avoidance + analysis + d100
Defend: Body + Combat + Motility
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Effectiveness: bending + task + d100
Bending: Mind + Commercial + Knowledge + Will
Beetle1: dead.
Beetle2: incapacitated.
Beetle4: unconscious.
Beetle5: incapacitated.
Beetle6: incapacitated.
Coldtree: dazed, Mind: 10 - 2 = 8
Taka: dazed, Mind: 10 - 2 = 8
Tehn: dazed, Mind: 10 - 2 = 8
Taka uses his sword to quickly dispatch the beetles...
Coldtree will help dispatch the rest of the beetles still clinging to life. Taking one of the less damaged corpses, he will (analyze the waylines) to test their parts for proclivity.
Making sure that all of the insects are absolutely dead is a matter of routine. Each man checking the corpse or corpses nearest him, but nothing of the sort can happen for several minutes as each man has to wait for the muddling effects of the noxious spray to clear before he can think clearly. Once fully cognizant, Tehn decides to pry the chitinous elytra from each beetle.
"I do not know if I want to carry a shield, but a pair these hard things fastened end to end should make a good buckler."

Since he had previously been able to determine some usefulness from parts of the ants, Tehn, like Coldtree, sits down afterward to analyze a beetle.
Effectiveness: Ecology + Analysis + d100 => 60 + 20 * rarity
Ecology: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Coldtree: 15 + 20 + 10 = 45 < 80
Tehn: 22 + 14 + 50 = 86 > 80
Neither Coldtree nor Tehn is able to find any mystical usefulness within the beetles. While gleaning and analyzing the beetles, the men decide to break from a lunch of dried meats and fruits, washing it down just some of the carried water.

It seems that plenty of time remains of the day to reach shaft 9, and the party moves on, but chance or fate, one, seems to be stacked against those intentions. By mid afternoon, still an hour or more short of the mine, voices are heard of other people approaching from higher elevation to the party's left. The voices have the deep resonance and gravelly tone of a Mhytre, but the words are not recognized and the speech is choppy.

Whoever these people are, they are not Orngaddrin or Maldrog, which means that they are not miners from Midway. Pausing to see what may develop, the newcomers are seen carefully transversing some game trail from higher elevation to lower and they will cross the main path about 7 paces or 14 strides ahead. Moving around boulders and the sparse cover of this elevation are three rudimentary looking Mhytres with stone gray skin, covered in pathetic skins and wielding bone weapons. Though none of the three has ever before seen one, it is deduced that these are Graggorids, one of the known tribes of headhunters. If these three see the party, they will definitely attack. With the sparse cover, it would seem definite that the party will be seen.
Coins:
  • Shillings: 377
Animal Parts:
  • Ant Pinchers: 2, (Cohesion +1)
  • Ant Stingers: 10, {Toxin x2}
  • Beetle Elytra: 5 pair (deflect 4, soak 2)
Stone:
  • Flint: 1, {Shock x2}
  • Slate: 1, {Sound x2}
OOC: Each character receives 2 DP.
 
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Kwargrow

Adventurer
Since it is a three on three fight, Coldtree is confident the group can handle them. He will quickly find a likely place to hide so that he can get a shot off with his bow first, and prepare an arrow to shoot. If for some reason the Graggorid attack before he can get a shot off, he will drop the bow immediately and use fists and manipulate Way to channel lightning.
67, 61
 

Tellerian Hawke

Defender of Oerth
Taka will duck behind a tree, if he can; knowing that his large frame might still be visible on either side, he tries to manipulate Way to shade his skin and clothing to match the bark of the tree.

Manipulate Way: (73)
 

MacConnell

Creator of The Untamed Wilds
Concealment + various collegiate + d100
Concealment: MInd + Commercial + Knowledge + Motility
Coldtree: 17 + 0 + 67 = 84
Taka: 15 / 2(size) = 8 + 0 + 73 = 81
Tehn: 0 + 14 = 14
Effectiveness: Sociology + Clarity + d100
Sociology: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Graggorids: 15 + 10 + 75 = 100
Effectiveness: readiness + speed + clarity + d100
Readiness: Body + Combat + Motility
Speed: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Coldtree: 51 + 61(d100) = 112
Taka: 46 + 73(d100) = 119
Tehn: 51 + 67(d100) = 118
Graggorids: 44 + 72(d100) = 116
Coldtree: 200(bow) - 112 = 88 or 100(manipulation) - 112 ~ 0
Taka: 2(clothing) - 119 ~ 0
Tehn: 3(clothing) + 40(sword) - 118 ~ 0 & 100(manipulation) - 118 ~ 0
Graggorids: 4(clothing) + 400(movement) - 116 = 288
Effectiveness: aggression + accuracy + fury + d100
Aggression: Body + Combat + Strength
Accuracy: Mind + Commercial + Knowledge
Fury: Essence + Collegiate + Confluence
Coldtree: 51 + 61(d100) = 112
Tehn: 51 + 61(d100) = 112
Graggorids: 44 + 66(d100) = 110
Effectiveness: defend + avoidance + analysis + d100
Defend: Body + Combat + Motility
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Coldtree: 50 + 67(d100) = 117
Taka: 45 + 73(d100) = 118
Tehn: 50 + 70(d100) = 120
Graggorids: 44 + 75(d100) = 119
Effectiveness: Launch + Accuracy + Clarity + d100
Launch: Body + Combat + Motility
Accuracy: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Coldtree: 51 + 67(d100) = 118
Effectiveness: Avoidance + Analysis + d100
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Graggorids: 25 + 72(d100) = 97
damage: 118 - 97 = 21% * 10 = 2
Body: 8 - 2 = 6, hurt
Effectiveness: bending + task + d100
Bending: Mind + Commercial + Knowledge + Will
Coldtree: 18 + 20(shock) + 67(d100) = 105
Tehn: 25 + 15(ionize) + 70(d100) = 110
Graggorids: 19(conditioning) + 12(fury) + 75(d100) = 106
Coldtree: full health
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
Since it is a three on three fight, Coldtree is confident the group can handle them. He will quickly find a likely place to hide so that he can get a shot off with his bow first, and prepare an arrow to shoot. If for some reason the Graggorid attack before he can get a shot off, he will drop the bow immediately and use fists and manipulate (waylines) to (generate) lightning.
Taka will duck behind a tree, if he can; knowing that his large frame might still be visible on either side, he tries to manipulate (waylines) to shade his skin and clothing to match the bark of the tree.
Coldtree quickly moves to his left, finding a suitable boulder to duck behind. It is not the best of locations, but it may do. Taka is about four times the girth of any tree at this elevtaion, but with the jagged and broken nature of the rocky terrain, he too manages to find a suitable boulder by moving off to his right. Tehn feels that he was about half a second late to the party and draws his sword, preparing to stand his ground and allow the enemy to come to him. Since he is farther away from them than the other two, it might provide an advantage to the ambush. He does, instinctively, attempt to bend the light around him to provide more shadow.

The Graggorids, watching their surroundings, happen to see the men move and note their locations. Seeing a Faethrin standing in a path wielding a small sword, whets their appetite for blood, even if the Amiradtha looks a bit unnaturally shaded.
OOC: There will be no surprise attack.

Starting their charge from 7 paces away, Coldtree is able to ready and fire an arrow just after they have covered half of that distance. The arrow sticks into the lead Graggorid, causing him to falter, somewhat.

After each enemy reaches his opponent, all following aggressive assaults prove to be ineffective. It seems that the Mhytres are able to resist the attempts to damage them by manipulating waylines, as well. Only the Graggorid that Coldtree shot is currently injured. All three continue to press their assault using their rudimentary bone clubs.
Coins:
  • Shillings: 377
Animal Parts:
  • Ant Pinchers: 2, (Cohesion +1)
  • Ant Stingers: 10, {Toxin x2}
  • Beetle Elytra: 5 pair (deflect 4, soak 2)
Stone:
  • Flint: 1, {Shock x2}
  • Slate: 1, {Sound x2}
OOC: Each character receives 2 DP.
 
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Kwargrow

Adventurer
Since their previous attacks did not fare well, Coldtree will try to poison the Graggorid attacking him in the same manner they did the ants. He will punch and kick, attempting to use one of the Ant Stingers to increase his chance of success.
10, 82
 

Tellerian Hawke

Defender of Oerth
Taka will attempt to disarm his foe, by slashing at the Maldrog's wrist with his sword. If successful, he will follow up with a sword thrust to the abdomen.

Disarm: 65
Thrust: 52
 

MacConnell

Creator of The Untamed Wilds
Concealment + various collegiate + d100
Concealment: MInd + Commercial + Knowledge + Motility
Coldtree:
Taka:
Tehn: 14
Effectiveness: readiness + speed + clarity + d100
Readiness: Body + Combat + Motility
Speed: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Coldtree:
Taka:
Tehn:
Coldtree: 20(punch), 100(toxicity) = 20, 40, 60, 80, 100
Taka: 2(clothing) + 40(sword) = 42, 84
Tehn: 3(clothing) + 40(sword), 3(clothing) + 100(toxicity) = 43, 86, 100
Graggorids: 15(clothing) + 40(club) = 55, 110
Effectiveness: aggression + accuracy + fury + d100
Aggression: Body + Combat + Strength
Accuracy: Mind + Commercial + Knowledge
Fury: Essence + Collegiate + Confluence
Coldtree: 51 + 10(d100) = 61
Taka: 46 + 65(d100), 52(d100) = 111, 98
Tehn: 51 + 38(d100) = 89
Graggorids: 44 + 33(d100) = 77
Effectiveness: defend + avoidance + analysis + d100
Defend: Body + Combat + Motility
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Coldtree: 50 + 82(d100) = 132
Taka: 45 + 52(d100) = 97
Tehn: 50 + 14(shade) + 67(d100) = 131
Graggorids: 44 + 62(d100) = 106
Effectiveness: Avoidance + Analysis + d100
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Graggorid1: Body: 8 - 2 = 6, hurt
Effectiveness: bending + task + d100
Bending: Mind + Commercial + Knowledge + Will
Coldtree: 18 + 21(toxicity) = 39 x 2(stinger) = 78 + 82(d100) = 160
Tehn: 25 + 15(toxicity) = 40 x 2(stinger) = 80 + 77(d100) = 157
Graggorids: 19(conditioning) + 12(clarity) + 72(d100) = 103
Graggorid1: damage: 160 - 103 = 57% * 10 = 6
MInd: 8 - 6 = 2, dazed
Graggorid3: damage: 157 - 103 = 54% * 10 = 5
Mind: 8 - 5 = 3, dazed
Coldtree: full health
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
Since their previous attacks did not fare well, Coldtree will try to poison the Graggorid attacking him in the same manner they did the ants. He will punch and kick, attempting to use one of the Ant Stingers to increase his chance of success.
With his greater speed, Coldtree uses his bare hand and feet to pummel at his opponent several times, while avoiding the leg bone mace of his enemy; albeit, the physical blows are ineffective. However at the fifth contact, Coldtree manipulates chemical waylines to poison his enemy's mind, dissolving an ant stinger in the process to double its effectiveness. The toxicity impairs the cognition of the Graggorid but not quite enough to render him unconscious.
Taka will attempt to disarm his foe, by slashing at the Maldrog's wrist with his sword. If successful, he will follow up with a sword thrust to the abdomen.
Acting slightly faster than his more encumbered opponent does not happen to provide benefit to the assault. Taka can neither disarm his enemy nor follow through with a damaging strike. Likewise, the Graggorid is unable to retaliate. The fight currently seems a stalemate.

Tehn and Coldtree seem to have been on the same wavelength, for he, too, makes use of an ant stinger to poison the mind of his enemy, with similar results.

Though the party, clearly, seems to be gaining the upper hand, the Graggorids are single minded in their continued aggression.
Coins:
  • Shillings: 377
Animal Parts:
  • Ant Pinchers: 2, (Cohesion +1)
  • Ant Stingers: 8, {Toxin x2}
  • Beetle Elytra: 5 pair (deflect 4, soak 2)
Stone:
  • Flint: 1, {Shock x2}
  • Slate: 1, {Sound x2}
OOC: Each character receives 5 DP.
 
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Tellerian Hawke

Defender of Oerth
Taka will riposte, leaving the sword out of position, and attempt to strike the Graggorid in the side of the head, using a reverse elbow strike, augmented by the manipiulation of Way. (Thump)

Elbow: 70
Thump: 55
 

MacConnell

Creator of The Untamed Wilds
Concealment + various collegiate + d100
Concealment: MInd + Commercial + Knowledge + Motility
Coldtree:
Taka:
Tehn: 14
Effectiveness: readiness + speed + clarity + d100
Readiness: Body + Combat + Motility
Speed: Mind + Commercial + Knowledge
Clarity: Essence + Collegiate + Cohesion
Coldtree:
Taka:
Tehn:
Coldtree: 20(punch), 100(toxicity) = 20, 40, 60, 80, 100
Taka: 2(clothing) + 40(sword), 20(strike), 100(thump) = 42, 64, 144
Tehn: 3(clothing) + 40(sword), 3(clothing) + 100(toxicity) = 43, 86, 100
Graggorids: 15(clothing) + 40(club) = 55
Graggorid1: 55 + 60(dazed) = 115
Graggorid3: 55 + 50(dazed) = 105
Effectiveness: aggression + accuracy + fury + d100
Aggression: Body + Combat + Strength
Accuracy: Mind + Commercial + Knowledge
Fury: Essence + Collegiate + Confluence
Coldtree: 51 + 16(d100) = 67
Taka: 46 + 70(d100) = 116
Tehn: 51 + 48(d100) = 99
Graggorids: 44 + 33(d100) = 77
Effectiveness: defend + avoidance + analysis + d100
Defend: Body + Combat + Motility
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Coldtree: 50 + 16(d100) = 66
Taka: 45 + 70(d100) = 115
Tehn: 50 + 14(shade) + 48(d100) = 112
Graggorids: 44 + 33(d100) = 77
Graggorid2: damage: 116 - 77 = 39% * 2 = 1, 39% * 10 = 4
Mind: 8 - 1 = 7, dazed.
Body: 8 - 4 = 4, hurt.
Graggorid3: damage: 99 - 77 = 22% * 10 = 2
Body: 8 - 2 = 6, hurt.
Effectiveness: Avoidance + Analysis + d100
Avoidance: Mind + Commercial + Knowledge
Analysis: Essence + Collegiate + Adhesion
Graggorid1: Body: 8 - 2 = 6, hurt
Effectiveness: bending + task + d100
Bending: Mind + Commercial + Knowledge + Will
Taka: 16 + 16(thump) + 55(d100) = 87
Coldtree: 18 + 21(toxicity) + 54(d100) = 93
Tehn: 25 + 15(toxicity) = 40 x 2(stinger) = 80 + 60(d100) = 140
Graggorids: 19(conditioning) + 12(clarity) + 45(d100) = 76
Graggorid1: damage: 87 - 76 = 11% * 10 = 1
MInd: 8 - 6 = 2 - 1 = 1, dazed.
Graggorid2: damage: 115 - 76 = 39% * 10 = 4
Mind: 7 - 4 = 3, dazed.
Graggorid3: damage: 140 - 76 = 64% * 10 = 6
Mind: 8 - 5 = 3 - 6 = -3, unconscious.
Coldtree: full health
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
Taka will riposte, leaving the sword out of position, and attempt to strike the Graggorid in the side of the head, using a reverse elbow strike, augmented by the manipulation of (mechanical) Way.
Now that he has a useful path to attack, Coldtree will (generate) Toxicity against his opponent again, this time without the use of a stinger.
Satisfied with the results of his previous tactic, Tehn does not alter his assault. Fighting with sword and fist and feet, he hopes to again intoxicate his opponent's consciousness.

Still considerably dazed from the previous attack by Coldtree, the Graggorid is slower to react which allows Coldtree to throw 3 punches and 1 kick and manipulate chemical waylines before his opponent can formulate a response. The burly Mhytre feels no ill effects from the pummeling but the addition of the mystical toxin almost takes his consciousness.

Opening his stance draws the aggression of Taka's opponent and costs the Graggorid an elbow punch to the face, but the resilient Mhytre takes it, ineffectively striking with the leg bone. Taka decides to follow with a sword stroke, connecting for some blood; afterward striking again with a backhand, he augments the blow by generating a mind damaging sound. Despite this, the Graggorid still stands.

While Tehn cannot manage to hurt his Graggorid with his fist or feet, he manages to draw a little blood with his sword, but when utilizing another ant stinger to augment the manipulation of chemical waylines, his opponent loses consciousness.

With one Graggorid down, Tehn moves to help Taka, who seems to need it the most. In a matter of a few more seconds the psychotic Graggorids have all been killed. As it so happens, the one Coldtree engaged was a man. The other two were women. All are dressed, armed, and adorned similarly. When the adrenaline subsides, the three colleagues realize that, while winded, none of them is hurt.
Coins:
  • Shillings: 377
Animal Parts:
  • Ant Pinchers: 2, (Cohesion +1)
  • Ant Stingers: 7, {Toxin x2}
  • Beetle Elytra: 5 pair (deflect 4, soak 2)
Stone:
  • Flint: 1, {Shock x2}
  • Slate: 1, {Sound x2}
OOC: Each character receives 5 DP.
 

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