Neither has it's core cleaved very far from mythology (and don't bother to trot out Tolkien again, he didn't invent elves and dwarves, just tapped into a mythological vein). There are D&Disms like clerics, but that's not an invitation to make it more "out there" based on this precedent. D&Disms are fine when optional, but too many in the core become obtrusive.D&D has never ever been world neutral.
WOTC may want a "plays out of the box" game, but are they mindful of D&D's role as a world construction kit? They seem to be compromising the latter for the former. And it's a shame, because the goals aren't mutually exclusive if they'd just take more care with their "flavour" in PHB1.
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