Zaruthustran
The tingling means it’s working!
Hulk SMASH!
Make a chaotic neutral half-orc Barbarian 1/Fighter 3.
Str 20
Dex 13
Con 16
Int 6
Wis 8
Cha 6
That's 28 points, assuming you put the 4th level ability bonus in Strength.
Feats:
B1: Quickdraw
F1: Power Attack
F2: Cleave, Extra Rage
Or better yet, use Savage Species and make an Orc. That'll give you a 22 Str and a 6 Wis, but you'll have proficiency with the Orc Double Axe--swap out Cleave for Two Weapon Fighting.
Carry a Tower Shield (full cover is nice). Once melee combat begins, "Loose" it as a move action, rage, quickdraw your +1 two-handed weapon, and lay waste by power-attacking for max BAB. You'll attack at +8 (raging str bonus + magic bonus) and do 1d12 + 8 (power attack with 2-handed weapon at -4 BAB) + 10 (raging str bonus of +7 x 1.5) +1 (magic weapon).
That's 20-31 damage per attack.
Best part is, this character is completely inept at anything other than combat or physical tasks. Play him as his stats dictate: an unaware, apathetic, uninteresting dullard. He'll not notice clues, be uninterested in and incapable of talking with NPCs, and will not be able to comprehend or appreciate subtlety. But he'll crunch the Big Bad Guy in 2 rounds. Every DM's worst nightmare.
-z
Make a chaotic neutral half-orc Barbarian 1/Fighter 3.
Str 20
Dex 13
Con 16
Int 6
Wis 8
Cha 6
That's 28 points, assuming you put the 4th level ability bonus in Strength.
Feats:
B1: Quickdraw
F1: Power Attack
F2: Cleave, Extra Rage
Or better yet, use Savage Species and make an Orc. That'll give you a 22 Str and a 6 Wis, but you'll have proficiency with the Orc Double Axe--swap out Cleave for Two Weapon Fighting.
Carry a Tower Shield (full cover is nice). Once melee combat begins, "Loose" it as a move action, rage, quickdraw your +1 two-handed weapon, and lay waste by power-attacking for max BAB. You'll attack at +8 (raging str bonus + magic bonus) and do 1d12 + 8 (power attack with 2-handed weapon at -4 BAB) + 10 (raging str bonus of +7 x 1.5) +1 (magic weapon).
That's 20-31 damage per attack.
Best part is, this character is completely inept at anything other than combat or physical tasks. Play him as his stats dictate: an unaware, apathetic, uninteresting dullard. He'll not notice clues, be uninterested in and incapable of talking with NPCs, and will not be able to comprehend or appreciate subtlety. But he'll crunch the Big Bad Guy in 2 rounds. Every DM's worst nightmare.
-z