Misery in Mordent

Mithreander said:
"What say you, me lad? Set our differences aside, afor someone gets 'urt?

“Well, that settles it, I am definitely not dreaming” Karthak says to himself from his position on the ground as he moves his jaw back and forth and rubs it from the blow from the dwarf. “I guess I deserved that. My fight is not with you dwarf! Forgive me for being so rude and give me a hand,” reaching out for an assist to stand.
 

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Looking at the hand, wondering if he should trust the large human, he shrugs, and offers him a hand and ans shoulder up (since he can only pull so far).

Once the large man is up, the dwarf smiles at him and replies "Aye, appoloy excepted!" Now that they were all friends (well, not fighting anyway) he turns to the others "Now, do either of you know were we be? And 'ave you seen a black carrage go that way? If'n you do, then do you know where it be goin'?" he asks.

I best be hurrying... no time for fun right now! he thinks to himself as he stares in the direction the carrage went. Thinking of what he had before, he turns back to the other two, and asks "Do either of you 'ave the gift o' trackin'?" An anctious look enters his eyes as he asks.
 

Mithreander said:
"Now, do either of you know were we be? And 'ave you seen a black carrage go that way? If'n you do, then do you know where it be goin'?" he asks.

Grasping the dwarfs hand and pulling himself up, Karthak takes a defensive stance as he sees the half-orc approach. But when he hears the dwarf speak of the black carriage, his attention turns immediately back on him. “Looks like we share a common enemy though. Why are you chasing the black carriage? And I was hoping you cold tell me where we are.”
 

Looking around at the fog enshrouded landscape, the dwarf shrugs. "Even If I did know where we be, I'd likely not recognize it in this fog! Aye, a common enemy that took me new nephew, and with me sis goin' crazy and 'usbandless, likely me only nephew!" He scowls at in the direction of the carrage and admits "Though me sis called the thing to protect me nephew, so I be hopin' 'e's safe."
 

"The carriage has taken a baby boy that may be my son. Why did it take the children? What is going on here?!!!” Looking back to the Half-Orc he snaps, “Who are you?” Quickly regaining his composure again, he says, “Who are you friend. Why have you been brought here?”
 

The orc looks at the human before saying simply, "Ivar. From Greyhawk. This isn't Greyhawk. Ghost-woman took my brother." He turns to the dwarf, and looks down. "I can't track."
 

Sir Drevan

Sir Drevan and Aesa return from one of his many patrols tired and hungry. The open gate beckons, lit torches set in sconces to either side of the raised portcullis against the darkening sky. Approaching more closely, Drevan wonders why no guards stand at his approach.

Sir Drevan spurs his steed, concerned, when he hears cries and screams from inside. He rides forward, Aesa asking what is the matter from behind. Just before the gate, he recognizes an almost-formless mound as Jenald, a guardsman and long-time friends. A long rut runs over his middle, crushing mail, flesh, and bone alike into the ground. The bloody print of a shod hoof decorates his crushed forehead.

Suddenly a dark mist bellows out of the dark opening in front. Streaming as if driven by a thousand winds, the mist quickly obscures all sight. Drevan and Aesa are almost knocked down by a large black carriage shepherded by the mist out of the castle. Clinging onto an open door is Drevan's cousin, Thale, bleeding from dozens of long gashes in his face and un-armored arms. Barely visible in the doorway is a pale woman dressed in black, carrying a small bundle - obviously a child - in one hand while trying to shut the door with the other.

A whip lashes back from the driver's seat of the carriage, lashing with a cruel barbed tip at Thale's face. He lets go, tumbling in the wake of the carriage, screaming "Nathan," the name of his new-born son. The door slamsshut.

Only as the door shuts do Drevan and Aesa realize that until then an eerie, wailing female voice had drifted through their skulls, saying - Not mine no not how long mine has it not mine been so long since Jonny my first those Sisters my first but no my the Three why this oh damn you damn you Three I am Sisters I am damned myself . . .

Drevan charges after, following the carriage, followed closely by Aesa. Aesa uses her powers, again and again trying to dispel any magical forces powering the dark coach, without any noticeable effect. Drevan uses all his skill to drag further speed from his steed, finally closes in on the steed. He musters his strength for a final leap onto the coach.

The barbed whip strikes out again, aiming at the horse. Pulling hard on the reins, Drevan steers his steed out of the path of the sharp barbed tipped, only to see a back-draw of braided cord strike his horse's chest. It whinnies and rears. Drevan fights to control his mount, wrapping one arm around its think neck for balance and gripping hard with his knees. He watches in dismay as the coach drove away.

Drevan and Aesa quickly realize that they are in a strange land - murky marshland surrounds them, broken up by a few small plots of farmland. They hear the coach clattering in the distance, towards a small town. They follow as quickly as possible through the dispersing mist, and see a dwarf, a half-orc and a human standing in an otherwise empty street in a small town, They are about 50 feet away.
 

"Ah, may'ap these be some locals with information!" the dwarf says as he starts to walk in their direction, resembling something like a boulder in motion, slow but near impossible to stop.

Once he's close enough to make out the two people in the raod, he yells "'Ello! Are you from this 'ere town? We be needin' information, and you's the first we've 'ad the pleasure o' meetin'!" he yells through the sound dampening fog.
 

Horatio and Osric

Horatio finishes a last lullabye for the children in the nursery. Kord's Temple takes in many orphans, strays, and runaways, but few of these wards are younger than five. Kord's followers are a hardy and sometimes rough lot; although kind and caring, are not well suited for the very young. Horatio always makes sure to spare some extra time for these little ones.

Osric watches from the doorway, wiping off the sweat of a long workout. The full plate protects him, but also prevents him from scratching the itches left by the sweat dripping down his back. He backs into the doorframe, rubbing his back on the armor while hoping the doorframe will hold the armor in place.

A glass window crashes in, tinkling shards of glass spreading over the floor. The children start to wail as a dark, dank mist flows in the broken window. A pale arm reaches in, then stretches to reach in further, becoming preternaturally long. It grabs a screaming infant from a cradle, and stretches back out as mist blankets the room.

The two brothers suddenly realize that a faint female voice started rattling through their skulls with the breaking of a window, a strange voice calling - Ah, a perfect strong the Sisters will be babe pleased the Three Sisters maybe I should ask hear that screaming voice just a little for a Dripping Rod stretch just a little more to reach thank the Sisters for the Dark Powers for almost hah! and out -that ends with the slamming of a door on the street outside, followed by the clopping of horses and the clattering of carriage wheels.

Without a word, both brothers run into the mist-shrouded room and jump out the broken window. Horatio drops the ten feet down without care, but Osric's heavy armor causes him to land hard on his left leg. He rolls to the side, his armor taking the brunt of the fall.

Through the mist, they can barely make out four dark horses dragging a black coach down the street. The brothers run after it, the dark mist seeming to clutch at them and slow them down. The chase it through the quickly-darkening streets of Greyhawk, barely noticing that the buildings surrounding them have subtly altered are slowly disappearing.

"Horatio, don't leave me behind!" Osric calls out. Horatio notices that he has begun to distance himself from his heavily-armored brother. He halts for a second, watching the coach disappear in the mist ahead of him, when he sees it turn sharply right at full speed, tipping dangerously as it turned.

Suddenly, a pair of horsemen appear out of the mist behind the coach. A long whip tears through the mist from the front of the coach, initially missing the lead horse, then striking the horse as the whip recoiled. The horse reared, and only a masterful display of horsemanship kept the rider in his seat. The horseman slow as the coach quickly pulls away.

As the mist slowly dissapated, Horatio and Osric see that htey are walking on a small dirt road through a dense forest. The road joins a large gravel-covered road running North-South. The two horseman, a man and a woman, are talking in low tones . . .
 

Map of the town

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wwwwwwwwwwwwww-h-r-P--h-h--h-g----Hhm-s
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Legend:           each mark=20 feet
w=woods/swamp     U=Upstart Raven (tavern)
r=road            S=Sleeping Cat (Tavern)
s=stream          P=Pewter Mug (tavern)               
h=house           M=Meeting Hall
a=apothecary      J=Jail/Armory
b=blacksmith      H=Mayor's house     
g=general store   W=two members of the watch
m=mill            -=open ground
d=bridge          T=Temple of the Morninglord
f=planted fields  Y=Ivar, Baldor, Karthak
H=Horario, Osric, Drevan, Aesa

edited - to update new locations.
 
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