Whizbang Dustyboots
Gnometown Hero
He doesn't get over anything.OStephens said:I trust you'll get over it.
He's still pissed that Cheers went off the air.
He doesn't get over anything.OStephens said:I trust you'll get over it.
Razz said:Early 20s, started D&D in 8th grade, with AD&D 2E and moved on to 3E/3.5E (at a painstaking loss of $2500+ from 2E books, though the FR stuff is useful still).
Razz said:The PrC format, for example. Designed to help the uninspired, confused, or the skeptical. Takes up quite a number of pages. Loss of more material is a result. Also, the quality of the PrC has been lost, now, thanks to it stifling creativity and I have noticed more and more disagree with the new format. Even those that like it believe it's a little too excessive.
Razz said:That's just one example. Sticking adventures in a book that has nothing to do with a new adventure module is another, loss of room for something used only once. Why not post them on the web as an WE?
Razz said:Mainly the amount of content within the books lately. And the fact that every book is becoming a "We've done the work for you" instead of "Here're the tools, a couple of examples, now go and make your game YOUR game."
Razz said:I have realized that, also. For every naysayer for the MM4, for example, there're those who absolutely love it. I still would like to voice out my disagreement with the new format, but then again my voice has no meaning if sales show otherwise.
Razz said:Unearthed Arcana is for game mechanics. What I mean by tools are new spells, PrC, feats, monsters, new systems (that will be supported, btw).
Razz said:I mention mostly crunch material, but I agree with putting the fluff in side by side with it. I believe the greatest books were Player's Handbook 2, Monster Manual 3, Races of Stone, and Draconomicon, for example. The you have your mostly fluff books like Power of Faerun, that was great too. When WotC sets themselves on such a pedestal with such books, then when I see crappy books (made in comparison to those mentioned above, for example) it makes at least someone like me wonder "Why'd they stray from a good thing?" or "Didn't they know any better?"
Razz said:I think what it is, they go too far with their "new toys". With the MM4, for example, most of the book is classed monsters from MM3.5 (and for others, it was already minis). Why use the Monster Manual 4 for this? It should've been a separate book or they should've gone in slowly with the new idea. But I assume they were looking for a strong reaction so they plugged half the book with it.
Razz said:As for "quantity", well, like I have mentioned before. Less monsters now, it has a lower count than even Monsters of Faerun. It's a Monster Manual that should give people more new monsters (and more is better, because they can cover all creature types at least), it's always been that way. I feel like if I get MM4, I am not getting what I was expecting to get when purchasing a Monster Manual, a book on new monsters, and the price remains the same. An Enemies&Allies II would've been better for their classed NPCs type book.
OStephens said:You do realize there is no mythic guarantee to have a MM book come out every few years, right? That if the book had been called Enemies & Allies II, it would still be the same freaking book with the same cost? And then, of course, people would be complaining that it had too many new monsters that belonged in an MM product.
As far as I can tell, WotC didn't name the book in a way you like. Sorry. I trust you'll get over it.
Razz said:Folks, I really would like to hear what more we're supposed to see from MM4? We've seen previews and the ToC, I don't believe there's anything much else to point out.
ColonelHardisson said:Well, I'm 40, started playing in 1979. I bought all that 2e stuff on top of the 1e stuff and some of the older D&D stuff. So my own "loss" (if it can be called that) when 3e came along was even greater.
ColonelHardisson said:Actually, as I said on the other thread about "putting the A back into D&D," I like having some context for prestige classes. It gives an indication of what the designer had in mind. Too many prestige classes are just tossed out there and often are concepts that could've been better covered by way of multiclassing and feat and skill selection. This format forces some thought be put into them. Doesn't mean all of the recent ones are great, but the ones I've seen have generally been a bit better thought-out.
ColonelHardisson said:I don't like full-blown adventures in the hardbacks either, but many of the ones in the recent books seem like what could be used as "typical" dwellings for cretaures and classes, which could, therefore, be re-used as random encounters. In addition, they could help establish "styles" for certain creatures, which could either help or hinder players (and characters) when they come in sight of the lairs.
ColonelHardisson said:Yeah, but as I was getting at earlier, if someone is that inclined to do things on their own, why would they even need good-sized books of new rules crunch? It's a paradoxical notion.
ColonelHardisson said:Isn't there a ton of any of these elements already out there? I like choice, but there is so much choice now that I think there's plenty of room for WotC to switch things up now and then. I already have all the MMs, the three Tomes of Horror, the Monsternomicon, monster books from Bastion and any number of other companies...more monsters than I could ever use, especially with templates and classes. I'd rather have quality over quantity now, and I feel the format the MMIV is using is quality.
ColonelHardisson said:I actually think all the books you list were really good. So I don't exactly see where the disconnect is occurring here.
ColonelHardisson said:I haven't looked at the ToC closely, so I don't know if "most" of the MMIV is advanced/classed older critters. But, I will say that I'd liek to see a "Rogue's Gallery" product separate from the monster books, but that doesn't mean I think it's a bad thing here.
ColonelHardisson said:Like I said above, there are tons of critters to choose from already. Doing something different in this book is preferrable, to me, than yet another collection of critters along the lines of the worst of TSR - the endless reams of half-baked critters in the various Spelljammer Monstrous Compendiums. As it is, there are examples of such stuff in the MMs and the Fiend Folio as it is.
OStephens said:And I hope most of you (that play D&D) are smart enough not to make such a decision until you see a copy and flip through it. Because doing anything else is either stupidity, or mean-spiritedness. Period. Form all the early opinions you want, but the final decision should wait until you SEE THE BOOK.
Agreed completely.OStephens said:Most DMs are casual gamers at best. Most -gamers- are casual gamers. A lot of them if asked to write up a half-red-dragon-lizardman-sorcerer are going to go play WoW instead.
Certainly fair enough.Not interested? Fine the book isn't for you. Most books aren't. They're for run-of-the-mill gamers who just want to A: Kill something and B: Take its stuff.
So your advice to me, as a contributor, is "Don't buy this book"?If you aren't one of them just be aware they're out there, they outnumber you, as a whole they have more money than you, and they need help.
And they would be correct.OStephens said:You do realize there is no mythic guarantee to have a MM book come out every few years, right? That if the book had been called Enemies & Allies II, it would still be the same freaking book with the same cost? And then, of course, people would be complaining that it had too many new monsters that belonged in an MM product.
eh, No moreso than if Spell Compendium was 50% spells and 50% feats.As far as I can tell, WotC didn't name the book in a way you like. Sorry. I trust you'll get over it.
Razz said:I see it only as a loss because I don't remember the last time I looked back on a 2E book I own that wasn't Forgotten Realms. They're just sitting there taking up space in my home. My friends, who've helped me purchase many of the books as well, are peeved at the loss of their cash, too, seeing it sit unused on a shelf in some dank storage area. They got over it, but it leaves a bad taste about D&D still.