seankreynolds said:Introducing a game mechanic that lets you SA/crit undead is like introducing a new fire spell that is "so hot it even hurts creatures with the fire descriptor who would normally be immune to fire."
Well, I guess that's one way to solve the feat glut that currently exists -- put out feats that are a no-brainer to exclude.Nightchilde-2 said:You mean similar to the way the Piercing Cold metamagic feat from Frostburn works?
Mercule said:Well, I guess that's one way to solve the feat glut that currently exists -- put out feats that are a no-brainer to exclude.
Backing up a bad mechanic by citing another bad mechanic really doesn't help the case.
Flynn said:Not a lot's been said about the feats found in Libris Mortis. Could someone post the names of the feats, and perhaps indicate those that would be good for the basic four character classes (Fighter, Rogue, Cleric and Wizard) and why? I'm trying to judge how this book might impact the PCs in my current game, and feats are almost always the first thing they look for.
Thanks in advance,
Flynn
Ah, good. Then I won't sweat much that my post came off way snarkier than intended.Nightchilde-2 said:I wasn't really backing up the "sneak attack undead" thing with that particular example, I was being more..mean spirited towards the fact that they came up with a feat that works the way Piercing Cold does.
Nightchilde-2 said:I wasn't really backing up the "sneak attack undead" thing with that particular example, I was being more..mean spirited towards the fact that they came up with a feat that works the way Piercing Cold does.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.