Character concept: Jennifer Allen
Background:
Jennifer grew up right in the middle of nowhere. Kansas to specify there nowhere is in this case. A small town called Springs if anyone cared. But honestly, no one does. It would be hard to find a more boring place, if you exclude the Pleasantville from the movie. The war left its marks even there as many people where drafted to the military but Jenny did not really understand what that meant at the time and her own father could stay because of a leg injury he had gotten during a car accident before she was born. Since no bombs ever fell close to them she grew up almost as if nothing strange was going on even though some of the kids at school wondered if their parents would ever come back. Of course it got worse with time but before the power started to fail and people started to die without explanation she had something very close to the perfect childhood.
Since no one had any idea how to protect yourself from the Absolution virus her parents decided that the best option would be to flee once the first of their neighbors got sick. They soon discovered that it was no different in other places and met other refugees on the way, soon forming a kind of caravan. Life wasn’t easy and there was always a shortage of one thing or the other but by scavenging bombed and deserted towns the nomads managed to survive. By keeping close together and helping each other to protect themselves from scavengers and pooling their resources the group managed to keep everyone fed and travel on. Nobody really knew there they wanted to go but in the end they ended up in Hope, joining the new government.
After a while Jennifer stopped asking herself what might have happened to her friends who stayed in Springs and went on with her life. She felt guilty because she thought that only her family had survived and worked as hard as she could to ease her feelings. It did not work of course but still she was happy that some order returned to her surroundings.
Then the FedCom soldiers came to take her away she did not hesitate a second, so far the community around her had always helped her and she was sure that with time it was no different.
Personality:
Jennifer only learned about the good side of people for most of her life. First in her home city and even after that a new community kept her alive then she was young. For her other people are good until she sees proof that she is wrong and even then she will most likely assume they are just misguided. She’s friendly and either outgoing or shy, depending on her days form. Which is mostly decided by her nightmares about the past. She still feels guilty for not knowing what happened to the other people in her hometown and somehow always feels that she has to make it up to the people around her.
Powers:
Jennifer can absorb various kinds of energy into her body and use those charges to enhance her own powers or fire them right back at her opponents. Then the energy in her body reaches high levels her eyes begin to glow in as it tries to pour out of her (just a special effect if she should ever absorb really impressing amounts of energy).
Name: Jennifer Allen
Age: 16
Ability:
Str 16 +3
Dex 16 +3
Con 18 +4
Int 10 +0
Wis 12 +1
Cha 14 +2
Cost: 25pp
Skills:
Listen +6
Search+6
Spot+6
Drive+6
Balance+2
Cost: 13pp
Combat:
Base Attack +1
Base Defense +5
Safes:
Damage: + 4
Fortitude: +4
Reflex: +1
Will: +1
Cost: 13
Feats:
Attractive
Hero’s Luck
Instant Stand
All out Attack
Cost: 8
Powers:
Absorption (Extra: Both types) +6
(Uses: Energy blasts, healing)
Cost: 30