MnM3 Centropolis (Re-bot)

still reading up, but you could have gone with a higher acrobatics instead of getting instant up: roll a 20+ and you get up as a free action, also, fond one of Felix's old stat blocks, (acro +18) so it would cost 4 points to drop instant up, still instant up on a 2 up (5% fail chance), and get a + 10 to all acrobatic roles, letting you ignore a lot of falling damage and almost never slip.

Anyways, a few options: all with mobility and stealth, because Felix.
A: Basically keep Felix the same.
B: Small shapeshifter.
C: Shapeshifter with issues.
D: All the Thingies! old Felix, but, more! Horns, claws, Wings, over sized fang, Fathers, over sized ears, barbed tail, rear hooves, spins, spicks, Frills, the works!
E: Exotic House cat: Felix is not amused and will act with Great Vengeance(!!!) on anyone calling him a mascot...

Anyways, mostly through the OoC Back log :3
 

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Hey... yea we already have a speedster AND we are just starting if you want to bring Felix back just not as a speedster if possible :) i like characters have some 'protection' of themes

We have no shapeshifter type etc. that might be cool. Maybe a little less ;) hyperactive
 

Hey, can someone playing a Centurion get the group on the elevator? I don't feel comfortable trying to do it narratively with The Princess. She can't even call the elevator.

Alternatively, if Kim gets coffee, The Princess might take the next elevator up with Kim but again, I can't really start that plot.
 


I'll put an insight check here for the Princess. That's all she has from the list of items. [roll0]

EDIT: I suppose I'll have to make her less star-struck at some point.
 

Got it, likely going to have Felix be a recently recovered member.
He was unstable before, it was a mater of time before he got benched do to medical issues ;3
I think I'll have him 'delivered' via a pet carrier, so he can nap: convince a doctor to Not give their patient extra bed rest while they are already drugged ;3
Now, to read through the IC, might do the last two first so I can post sooner, also, now to stat block gen :D
 


Whell, I think I have finished his stat Blocks.
just need to make the bio, read the IC and do him complications.
And yes, I do know the 3th form is basically elephant sized, with 15 stealth and hide in plane sight... ;3
I also know he won't Fit in a lot of places like that...

REAL NAME: Felix Alphons Wulf
OCCUPATION: Artist, 'Actor', super

[sblock=Cheetaur]PL 9 (Power Points 135)
STR 6 STA 4 AGL 10 DEX 10 FGT 12 INT 3 AWE -2 PRE 2
90
Powers:
Metamorpth 2(cats) 3alt forms 7pp
-increased action 3(standard), increased duration, Activation standard

Extra Limbs 3 4pp
-Innate
Ground speed 3 3pp
Quickness 1 1pp
Improved Initiative 3 3pp


Senses Acute Smell, Tracking Smell, Low-Light, Ultra-Hearing 6pp
-Innate

Regen 2 2pp

Advantages: Wealth 3, Fast Grab, Improved Grab*, Move by action, Uncanny Dodge, Interpose, Hide in plain Sight.
[*from extra limbs]
Skills: Expertise: Acrobatics 8 (+18), Athletics11 (+17), Computers 1 (+4), Expertise: Art 5 (+8), Stealth 5 (+15), Technology 1 (+6), Vehicles 1 (+11)
Offense: Initiative +22, Unarmed +12 (Close, Damage +6)
Defense: Dodge 22 (+12), Parry 22 (+12), Fortitude +4, Toughness +4, Will -2
Totals: Abilities 90 + Powers 20 + Advantages 9 + Skills 16 = 135[/sblock]
[sblock=House cat]
PL 9 (Power Points 135)
STR -1(1) STA 0 AGL 10 DEX 10 FGT 8 INT 3 AWE 7 PRE 2
87
Powers:
Metamorpth 2(cats) 3alt forms 7pp
-increased action 3(standard), increased duration, Activation standard

Shrinking 8 17pp
-Innate, Permanent

Ground speed 2 2pp
Quickness 1 1pp
Improved Initiative 3 3pp

Senses Acute Smell, Tracking Smell, Low-Light, Ultra-Hearing 6pp
-Innate

Advantages: Wealth 3, Fast Grab, Move by action, Uncanny Dodge, Interpose, Hide in plain Sight.
Skills: Expertise: Acrobatics 8 (+18), Athletics15 (+14), Computers 1 (+4), Expertise: Art 5 (+8), Stealth 1 (+19), Technology 1 (+6), Vehicles 1 (+11), Intimidation (-2)
Offense: Initiative +22 , Unarmed +8 (Close, Damage -1)
Defense: Dodge 22 (+16), Parry 22 (+16), Fortitude +0(base 0 +1), Toughness 0, Will -2(base 7 -9)
Totals: Abilities 95 + Powers 29 + Advantages 9 + Skills 16 Defense -6 = 135[/sblock]
[sblock="Smiley"]
PL 9 (Power Points 135)
STR 10(0) STA 12(2) AGL 7 DEX 5 FGT 10 INT 3 AWE -2 PRE 4
58
Powers:
Metamorpth 2(cats) 3alt forms 7pp
-increased action 3(standard), increased duration, Activation standard

Growth 10 21pp
-Innate, Permanent

Movement, Wall-Crawling 1pp
-Noticeable
Regen 2 2pp
Ground speed 3 3pp
Quickness 1 1pp
Improved Initiative 5 5pp

Senses Acute Smell, Tracking Smell, Low-Light, Ultra-Hearing 6pp
-Innate

Advantages: Wealth 3, Fast Grab, Move by action, Uncanny Dodge, Interpose, Hide in plain Sight.
Skills: Expertise: Acrobatics 8 (+13), Athletic 4 (+14), Computers 1 (+4), Expertise: Art 5 (+8), Stealth 18 (+15), Technology 1 (+6), Vehicles 1 (+11), Intimidation (+9)
Offense: Initiative +25 , Unarmed +9 (Close, Damage +9)
Defense: Dodge 15 (+5, 7 stat, -5 growth +3), Parry 15 (+5, 10 stat, -5 growth), Fortitude +12, Toughness 12, Will -2
Totals: Abilities 58 + Powers 45 + Advantages 9 + Skills 19 Defense 3 = 135[/sblock]
[sblock=Large cat]
PL 9 (Power Points 135)
STR 3 STA 2 AGL 10 DEX 10 FGT 12 INT 3 AWE -2 PRE 2
60
Powers:
Metamorpth 2(cats) 3alt forms 7pp
-increased action 3(standard), increased duration, Activation standard

Extra Limbs, tail 1 2pp
-Innate
Ground speed 6 6pp
Jumping 4 4pp
Quickness 1 1pp
Improved Initiative 5 5pp


Senses Acute Smell, Tracking Smell, Low-Light, Ultra-Hearing 6pp
-Innate
Claws 3 3pp
Regen 2 2pp
Regen 20 5pp
-increased action(standard), distracting

Advantages: Wealth 3, Fast Grab, Improved Grab*, Move by action, Uncanny Dodge, Interpose, Hide in plain Sight.
[*from extra limbs]
Skills: Expertise: Acrobatics 8 (+18), Athletics11 (+14), Computers 1 (+4), Expertise: Art 5 (+8), Stealth 5 (+15), Technology 1 (+6), Vehicles 1 (+11)
Offense: Initiative +30, Unarmed +12 (Close, Damage +3) Claws +12 (Close, Damage +6)
Defense: Dodge 22 (+12), Parry 22 (+12), Fortitude +2, Toughness +2, Will -2
Totals: Abilities 60 + Powers 41+ Advantages 9 + Skills 16 = 135[/sblock]
 

I don't think you can use 'Permanent' on forms he can switch out of. Innate is technically valid, though a little odd...he is using a super power to shift, yes?...but Permanent only applies to conditions which the character has no ability to turn off.
 

...? the only Permanents are size that are tied to his Metamorpth forms. As raw, they are basically made as characters independent of each other, and it only makes sense that the house cat has to be house cat sized, the cheetah has to be cheetah sized and the comically over sized smilodon has to comically over sized smilodon sized.

If you're talking about the increased duration on his Metamorpth, the power's duration is increased to Continuous: a normal Metamorpth ends if you get knocked out.
Felix's forms are Much harder to change, taking concentrated effort: if he is knocked out while weighing over ten long tones? he is likely soo heavy he cannot be readily moved, if he gets knocked out while sneaking about as a lil kitty, he is easy to whisk away by any minion.

And, as far a I'm concerned, if something blocks meta powers, like shapeshifting, Felix is simply stuck in whatever form he is in until the blockage is cleared.
Without innate he auto changes back and thus that says/implies he must expend consent effort, of some description, to be in a form that is not the cheetaur.

in short: Felix has a hard time changing forms, But it is as taxing as breathing to remain in any of them: his powers change him they do not maintain the change. I hope that clears things up.

Also, Kahless, are we still going to have Kimberly and Maggie, Felix's sister, become Friends?
... And Charles, Felix's dad, now sees a prime chance to get the adjoining suite at long last, and the other stubborn fool is likely thinking the same thing...

Anyways, Greenkarl, should I have Maggie hauling Felix 'Home' after a prolonged stay at Pandora Inc? or would you rather have that string tied up during the skiped year?
Read the last two pages, reading from page 2 now.

Emergency addon!

I'm assuming that he and Kitsune have devised a secret hand/gesture language for maneuvers, like having the comically sneaky gigantic cat do things such as: lick someone from heel to top of face, breathing down someone's head, and other wise bewildering the unsuspecting. :o
 
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