filthgrinder
First Post
I don't really think it's over powered, but it is really strong if played right. If you are using MM3 and MV1&2 monsters with the new monster damage and math, I don't see it as a problem. It'll give them the edge in one encounter. One encounter where they are all bunched up together. Also, it costs the cleric a minor action to keep it going as well.
As for "tricking" the player out who might forget to declare he's sustaining it, I guess it's a question of style. I normally DM for a group of friends, and the idea of the game is to have fun and hang out together. So, in that case if he or she didn't use their minor action and wanted to go back and say they sustained it, I'd let them get away with it, and just tell them to make a note so they remembered. If they used their minor action and then changed their mind. I might like it go once, and then tell them to keep better track. Normally the rest of the group would get on them as well. It's a friendly game, and despite the "appearance", I'm not the adversary here.
As for "tricking" the player out who might forget to declare he's sustaining it, I guess it's a question of style. I normally DM for a group of friends, and the idea of the game is to have fun and hang out together. So, in that case if he or she didn't use their minor action and wanted to go back and say they sustained it, I'd let them get away with it, and just tell them to make a note so they remembered. If they used their minor action and then changed their mind. I might like it go once, and then tell them to keep better track. Normally the rest of the group would get on them as well. It's a friendly game, and despite the "appearance", I'm not the adversary here.