Elphilm
Explorer
Are enchantment effects and mind control really so foreign to your campaign setting?Aria Silverhands said:Anything to do with psionics will be cut right out of my campaigns.
Are enchantment effects and mind control really so foreign to your campaign setting?Aria Silverhands said:Anything to do with psionics will be cut right out of my campaigns.
I don't like psionics period. They have no place in D&D, imo, and definitely have no place in any of my games. It belongs in sci-fi novels and games like Alternity. I'd say the same thing about FX crap in Alternity. It doesn't belong in sci-fi and should stay in fantasy.Elphilm said:Are enchantment effects and mind control really so foreign to your campaign setting?
You are obviously entitled to your opinion and your individual campaign should definately incorporate only the elements that you feel fit. Psionics have been a part of D&D for a long, long time and I've always been fond of them to some degree. Dark Sun drove it home for me, as it was an example of wide spread psionic use in a campaign that didn't feel overly sci-fi otherwise.Aria Silverhands said:I don't like psionics period. They have no place in D&D...
When someone asks me to describe D&D... psionics never enter the picture.
The game doesn't need a psionic power source. Psionics is oft described using pseudo-science explanations behind the powers. That's what makes psionics what it is. Magic seldom falls back on that crap and if it does, it should be re-written to be more in line with fantasy. Not all the psi powers are like this, but enough of them are it severely colors the way the entire pool of psionics is viewed:Aristotle said:You are obviously entitled to your opinion and your individual campaign should definitely incorporate only the elements that you feel fit. Psionics have been a part of D&D for a long, long time and I've always been fond of them to some degree. Dark Sun drove it home for me, as it was an example of wide spread psionic use in a campaign that didn't feel overly sci-fi otherwise.
I think the power source concept is a perfect way to give them some added difference from other sources (especially if they follow through and strip a lot of the psychic and mind altering type powers out of arcane).