G
Guest 6801328
Guest
Where in RAW does it distinguish Natural Armor from Armor? Based on my review of the Monk's Martial Arts ability, and the Tortle's Natural Armor ability, one could rule that a Tortle's Natural Armor disqualifies it from using several monk abilities. There is no where in the Tortle description of abilities that specifically makes exception to using this ability with Martial Arts. Of course, perhaps I missed something, but this is a potential way to rule.
In the use of the word "wear". In the monk class it says a monk cannot "wear" armor to benefit from its abilities. In the Tortle description it says:
andYou are ill-suited to wearing armor. Your shell provides ample protection, however...
You gain no benefit from wearing armor
That says to me (YMMV) that Tortles are not wearing armor.
Because I could just as easily flavor my monk so that his hands become clubs of stone or wreathed in Ki energy. This doesn't change anything with the mechanics. But if I race provides a mechanical benefit, and a player is not allowed to use it, why would we nerf that player if it doesn't break the game? I mean, things are different in AL games because it is HARD RAW, but in any home table game, from my perspective, it's unduly harsh to say an elf monk could not benefit from using their racial ability effectively.
Wait...on the one hand you are saying that the damage difference is so tiny that it doesn't matter, and on the other hand you are saying that it is "unduly harsh" to not allow it. I'm confused.
And, again, explain why it's ok for the elf monk to use a sword but not ok for the dwarf monk to wear armor. Or are you saying that the dwarf monk should be allowed to wear armor?