RangerWickett
Legend
Staff of the Traveler (in PHB3) is an implement staff that has a property which, to the best of my recollection, says: Whenever you would shift, you can instead teleport a number of squares equal to the amount you would have shifted.
Monks can use staffs as implements. Monks also have an at-will that lets them shift 2 squares as a move action, plus many other shifty powers.
I put these together, and my GM was rightfully concerned at the power. Our compromise, which I think is fair, is that the property only lets you teleport if you would be able to shift. You would not be able to use it while prone, or while immobilized or restrained. You can still use it to hop around difficult terrain, go through fences really easily, and dodge enemies.
What do you think? Does that sound fair? I personally am very eager to play Nightcrawler.
Monks can use staffs as implements. Monks also have an at-will that lets them shift 2 squares as a move action, plus many other shifty powers.
I put these together, and my GM was rightfully concerned at the power. Our compromise, which I think is fair, is that the property only lets you teleport if you would be able to shift. You would not be able to use it while prone, or while immobilized or restrained. You can still use it to hop around difficult terrain, go through fences really easily, and dodge enemies.
What do you think? Does that sound fair? I personally am very eager to play Nightcrawler.