Hypersmurf
Moderatarrrrh...
Strictly, there is no contradiction between the PHB and DMG on the matter of immunity to damage. There is one rule that says "Immune to weapons of lesser enhancement", and no rule that disputes this.
There is a contradiction on the hardness and hit points matter.
The Sage has suggested that the entirety of the DMG entry - including the immunity to damage sentence - is in error. But this has yet to make it into an official publication - FAQ, errata, etc.
You don't have a +5 light shield with +2 shield spikes.
You have a +5 spiked light shield, that is also built to act as a +2 magic weapon.
Spikes are not separate from the shield. They change "a shield" into "a spiked shield". It is not "the spikes" that are a weapon; it is "the spiked shield".
You can do the same thing with no spikes; a +5 light shield, that is also built to act as a +2 magic weapon. It does bludgeoning damage instead of piercing damage, with a smaller die, but it's otherwise the same concept.
-Hyp.
There is a contradiction on the hardness and hit points matter.
The Sage has suggested that the entirety of the DMG entry - including the immunity to damage sentence - is in error. But this has yet to make it into an official publication - FAQ, errata, etc.
Philip said:Oh, here's another nice conundrum: what would the hardness and hit points be of a +5 small steel shield with +2 shield spikes in your in interpretation of the rules?
You don't have a +5 light shield with +2 shield spikes.
You have a +5 spiked light shield, that is also built to act as a +2 magic weapon.
Spikes are not separate from the shield. They change "a shield" into "a spiked shield". It is not "the spikes" that are a weapon; it is "the spiked shield".
You can do the same thing with no spikes; a +5 light shield, that is also built to act as a +2 magic weapon. It does bludgeoning damage instead of piercing damage, with a smaller die, but it's otherwise the same concept.
-Hyp.