Kaleon Moonshae
When TrueNight falls
Actually throwing stars (or throwing blades as we call them in my game since there aren't any oriental weapons) are pretty handy for a fighter/master thrower build. Daggers cost a *huge* ammount to enchant and there are times when you are going to lose them still. You can enchant 50 shuriken at one time, giving you at least 50 attacks with whatever weapon properties you add. Master throwers can get some ludicrous attakcs at higher levels, and they are *all* ranged touch attacks if you take the ability. Maybe the weapon only does 1d2 damage, but that's only cutting the throwing blade in half and you still get all the same bonuses... so you are only losing 2 *possible* points of damage to gain multiple ranged flaming, pbs, weapon specialization attacks. It's actually a fair trade off. Watch my master thrower get off 9 ranged touch attacks, each dealing 1d2+2+1d6, in a single round and tell me it's a worthless weapon. (that's with a 16 Str, +15 base attack bonus, twf, itwf, pbs, rapid shot, ws, palm throw, and the ranged touch class ability). That's a total of 9d2+18+9d6, or a possible total if rolling maxes of 90 pts of damage *per round*.
Note that I am at work and can't looka t the srd or my complete warrior so some of those figures may be wrong, but on the whole I think it's correct.
Note that I am at work and can't looka t the srd or my complete warrior so some of those figures may be wrong, but on the whole I think it's correct.
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