keterys
First Post
The problem with lowering attack bonuses is when you run into people who do actually concentrate on defense that are backed up with some bonuses. Also, if monsters only have a 40% chance to hit, it's very easy to have a monster that doesn't hit at all (see a lot of complaints about Brutes)
I mean, an attack against AC 31 or so missed the _level 5 defender_ in the game I played yesterday. Base AC 25, he second winded most combats (dwarf) for +2, I gave him a +6 AC for a round each combat (Blades of Astral Fire with Tactician's Armor), and I had an interrupt to give an enemy a -3 attack once per encounter.
Pretty different from your party
Now, FRWs are often too low on PCs so you could think of attack bonuses as being too high, but I tend to think of it more as PCs' FRW defenses being too low for there, as a systemic problem.
Try using more monsters of level N, rather than N+2, if you want to drop by 2. More targets to attack, easier for PCs to hit, faster to kill stuff, more damage output.
I mean, an attack against AC 31 or so missed the _level 5 defender_ in the game I played yesterday. Base AC 25, he second winded most combats (dwarf) for +2, I gave him a +6 AC for a round each combat (Blades of Astral Fire with Tactician's Armor), and I had an interrupt to give an enemy a -3 attack once per encounter.
Pretty different from your party
Now, FRWs are often too low on PCs so you could think of attack bonuses as being too high, but I tend to think of it more as PCs' FRW defenses being too low for there, as a systemic problem.
Try using more monsters of level N, rather than N+2, if you want to drop by 2. More targets to attack, easier for PCs to hit, faster to kill stuff, more damage output.