D&D (2024) Monster manual Fey video up


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The unspoken answer is probably something like... "99% of the playerbase doesn't care one way or the other or won't even notice it... and the 1% that does can change the monsters themselves so they are all humanoid or all fey, if it really matters that much to them." :)
That would be a great answer to not leave unspoken. I know I would appreciate a little more straight-talk from them.
 



I don't mind if we get a Non-Humanoid style player options book. I just hate the fact that it's probably not coming this year since we are getting the MM, Dragon Adventure Book, and the two Forgotten Realms book for the 2025 offering.
 



Why? It makes you immune to some spells, but makes you weak against others. That's it.

And while we are at it, I'd add half-orc, or half-elf human feats.

Origin feat is the right place because do you want to be an ordinary elf or human for 3 levels with background farmer just to notice you are actually fey/half-elf or half-orc?

Compare it to the magic initiate dip, or musician, not to something like crafter.
Should deciding to play a half-elf or a half-orc require a feat tax?
 


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