A disturbing burbling sound enters the mind of the lich ... is that an illithid's laugh? The purple, tentacled humanoid sends waves of mental discordance forward once again, scrambling the minds of the undead caught in the blast.
[sblock=Actions]Sorry I didn't post yesterday - totally forgot
Also, I apologize in advance for the crazy stuff in here, covaithe ... it's a little unorthodox ...
If you'd rather not make all those rules calls, then just do this: flayer moves to Z15 and blasts MW2, using the roll presented below (all the attack rolls are using the same roll).
Mind Flayer
Mind Blast recharge 5,6 (1d6=6). Mind blast recharges.
Question: blast 5 means that it extends 5 squares upwards as well, correct? Essentially, it makes a 5x5x5 cube. So, since the crow's nest is 6 squares up, that means that either I have to start the blast in the 'square' (cube?) above the flayer, or it has to climb up at least one square before blasting, correct?
With those two possibilities in mind: if I can start the blast above the flayer (ie - without climbing at all):
Standard: Mind Blast T-X-11-15 at 1-6 elevation (catching only the lich):
34 vs. Will, 14 psychic damage, and target is dazed (save ends) on hit.
Move: to AA12 + Stealth:
(1d20+16=36).
If I need to climb to blast at a higher elevation: (I'm assuming there's some sort of rigging on the mast?)
Move: climb up the mast/rigging 1 square (or as far up as I need to go):
Athletics; climb the mast (1d20+7=14).
Standard: If climb was successful, Mind Blast T-X-11-15 at 1-6 elevation (catching only the lich):
34 vs. Will, 14 psychic damage, and target is dazed (save ends) on hit.
If climb was unsuccessful: Mind Blast Y-AC-14-18 (catching only MW2):
34 vs. Will, 14 psychic damage, and target is dazed (save ends) on hit.
Angel
*sigh* again, whatever Oni says
Save vs. slowed:
20
Save vs. dominated and immobilized:
7
I once again said 'dazed' on the roll comments instead of dominated, but you know what I mean. Does a 20 mean that all conditions are gone??
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