Nightfall
Sage of the Scarred Lands
Psion said:
Still d10. They get a sacred aura protective ability at 20th level.
Skills... looks the same.
I am really not seeing the need for the variant paladin myself. But the blurb says its for those who find the paladin weak at high levels (having run a paladin to 17th level in my game I don't see it personally), so the changes are mostly focussed on making the paladin nastier at high levels.
Weak at 17th level? Bah. Obviously they haven't playing a 17th level paladin that long. Give him a holy avenger type weapon and he's ready to kick some evil butt. Not to mention the fact if you play in the Scarred Lands (yes you knew it was coming didn't you Psion) there's plenty of stuff to help out paladins.
So did Monte do the same with cleric, I mean make it nastier at higher levels or just more focused divine spell caster?