D&D 5E More Details About Laeral Silverhand’s Explorer’s Kit

This press release just dropped into my inbox. Laeral Silverhand Explorer’s Kit contains dice, cards, and a map. This comes out on the same day as the as-yet unnamed D&D hardcover on March 17th, whose identity will be revealed on Thursday.

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Explore the realms! Wizards of the Coast once again is presenting new dice and miscellany for the world’s greatest roleplaying game. Forgotten Realms Laeral Silverhand Explorer’s Kit builds on the success of Waterdeep: Dragon Heist. Forgotten Realms Laeral Silverhand Explorer’s Kit will be available in stores everywhere on March 17, 2020!

Let Laeral Silverhand – Open Lord of Waterdeep, centuries-old archmage, and daughter of the goddess of magic – guide you on your path to adventure. The new kit includes eleven dice placed in a durable, felt-lined box that functions as two dice trays. Fans can also enjoy the twenty illustrated, double-sided cards detailing Laeral’s expert insights on key characters, locations, and lore from across the Forgotten RealmsTM and a foldout double-sided map of the Sword Coast and city of Waterdeep.
  • Eleven dice (two d20s, one d12, two d10s, one d8, four d6s, one d4).
  • Twenty illustrated, double-sided cards detailing Laeral's expert insights on key characters, locations, and lore from across the Forgotten Realms.
  • A durable, felt-lined box that functions as two dice trays.
  • Foldout double-sided map of the Sword Coast and the city of Waterdeep.
 

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Found this Twitter thread of stills from Greg Tito showing off the set online:
He did not show anything new (aside from some new artwork of Dagult Neverember and Durnan).
 

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How big are they?

The core creative team was 10 people according to Mike Mearls, 2 years ago, and they have hired people since, so I'd say probably 12-16 at least by now. that doesn't include all the free lance writers they use and can access, and they have used free lance writers and even other companies to do some of their writing for years now. Given how little actually produce a compared to much, smaller companies like Onyx Path and others, that is a huge and growing team. That means productivity is shockingly low.

Books that other companies and/or used freelancers heavily are WD: DotMM, the SCAG, the two Tryranny of Dragons APs, and some others I think.
 

The core creative team was 10 people according to Mike Mearls, 2 years ago, and they have hired people since, so I'd say probably 12-16 at least by now. that doesn't include all the free lance writers they use and can access, and they have used free lance writers and even other companies to do some of their writing for years now. Given how little actually produce a compared to much, smaller companies like Onyx Path and others, that is a huge and growing team. That means productivity is shockingly low.

Books that other companies and/or used freelancers heavily are WD: DotMM, the SCAG, the two Tryranny of Dragons APs, and some others I think.
I was expecting 50+ but I dont really keep up on these things.
 

I was expecting 50+ but I dont really keep up on these things.

If you include their pool of freelancers that they've used or are planning to use, it might be close, I'm not sure.

Still 12-16 full time creative team is huge for RPGs. That likely doesn't include editors or those who do layout.

What is truely funny about this is that the writing team for Balsur's Gate 3 by Larian Studios is 21+ people, so it has more writers then the whole D&D creative team.
 

If you include their pool of freelancers that they've used or are planning to use, it might be close, I'm not sure.

Still 12-16 full time creative team is huge for RPGs. That likely doesn't include editors or those who do layout.

What is truely funny about this is that the writing team for Balsur's Gate 3 by Larian Studios is 21+ people, so it has more writers then the whole D&D creative team.
I was thinking complete staff not just designers so seems like were relatively on the same page.
 

The core creative team was 10 people according to Mike Mearls, 2 years ago, and they have hired people since, so I'd say probably 12-16 at least by now. that doesn't include all the free lance writers they use and can access, and they have used free lance writers and even other companies to do some of their writing for years now. Given how little actually produce a compared to much, smaller companies like Onyx Path and others, that is a huge and growing team. That means productivity is shockingly low.

Books that other companies and/or used freelancers heavily are WD: DotMM, the SCAG, the two Tryranny of Dragons APs, and some others I think.

Quantity ≠ quality when it comes to "productivity."
 




Ooh, I've needed a better set of dice. The Starter Set only had 1d10 and 1d20 and the Stranger Things Set isn't feeling worth the price/bulk just for those extra dice (I want them all in the same finish). Plus a nice dice try and a map.
 

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