More info on Baldur's Gate 3 coming February 27 2020

In this brief clip we see some voice acting for Volo and a quote, some motion capture, orchestra, some photography that I'm not sure how it would be used in a video game and lastly a date February 27 2020, which happens to be the date of Pax East.

Speculate away.

 

Comments

ZeshinX

Explorer
Gotcha. Didn't know if you were up to date on the interviews, so was just trying to be helpful in case you'd missed that dialogue bit about Larian's work on the ranger informing WotC's design thinking. I found it really interesting.
All good. I had read that interview, and while I find most such things interesting, I'm also skeptical of just talk without anything to show (for most things, but especially so for a product I'm being asked to buy...not personally asked mind you, just as a consumer).

Really, the "meat" of what I'm looking to see is how they've adapted 5e rules, if indeed they've adapted them at all, or just invented their own mechanics and slapped some D&D branding and names on it (as Sword Coast Legends did, with Mearls praising it as 5e all the way).
 

doctorbadwolf

Heretic of The Seventh Circle
Whoa. Don't lump us all in with one loud individual.
Statements like that pretty much never are meant to be taken literally. If I meant all gamers, I'd have said that. Without such, the statements natural meaning is "gamers tend to stand out as being picky, by and large", which I can't imagine you actually disagree with. Wee're talking about a group of people who have loudly and effectively rejected games based on pretty small stuff. Gamers complain about Tifa Lockheart's breast size in a preview of a remake of a game about saving the world while finding your place in it. Picky is being generous.
 

doctorbadwolf

Heretic of The Seventh Circle
All good. I had read that interview, and while I find most such things interesting, I'm also skeptical of just talk without anything to show (for most things, but especially so for a product I'm being asked to buy...not personally asked mind you, just as a consumer).

Really, the "meat" of what I'm looking to see is how they've adapted 5e rules, if indeed they've adapted them at all, or just invented their own mechanics and slapped some D&D branding and names on it (as Sword Coast Legends did, with Mearls praising it as 5e all the way).
Well, considering that they're mechanics are close enough to 5e mechanics that Mearls wants to use thier ideas for the ranger in actual table top 5e, I'm not all that worried at this point.
Also, I'm more worried that they're going to be so far up their own hats with trying to simulate 5e rules that they won't actually make an enjoyable game from the perspective of soemone who has never played table top dnd, judging by the words of the lead developer who proudly talked about their obsessive need to make it as true to the 5e phb as a video can literally accomplish being. I can't imagine many structural elements of a game that could turn me off more than slavish dedication to replicating the game mechanics of a different medium as The Top Priority.
 

Istbor

Dances with Gnolls
Statements like that pretty much never are meant to be taken literally. If I meant all gamers, I'd have said that. Without such, the statements natural meaning is "gamers tend to stand out as being picky, by and large", which I can't imagine you actually disagree with. Wee're talking about a group of people who have loudly and effectively rejected games based on pretty small stuff. Gamers complain about Tifa Lockheart's breast size in a preview of a remake of a game about saving the world while finding your place in it. Picky is being generous.
No I understood what you meant for the most part. I think most gamers are pretty level headed and chill. As with most groups, there is a vocal minority that tends to color the rest.

I always heard Volo as a very dramatic and theatrical speaker, and this audio plays perfectly to that.

Being a big fan of DD Original sin games, I am pretty pumped to see what they do with Balder's gate.

And as far as the FF7 talk... I think Cloud needed an adjustment to his inseam if anything! Outrageous!
 

gyor

Legend
Th
Well, considering that they're mechanics are close enough to 5e mechanics that Mearls wants to use thier ideas for the ranger in actual table top 5e, I'm not all that worried at this point.
Also, I'm more worried that they're going to be so far up their own hats with trying to simulate 5e rules that they won't actually make an enjoyable game from the perspective of soemone who has never played table top dnd, judging by the words of the lead developer who proudly talked about their obsessive need to make it as true to the 5e phb as a video can literally accomplish being. I can't imagine many structural elements of a game that could turn me off more than slavish dedication to replicating the game mechanics of a different medium as The Top Priority.
That is a good point, in fact I wouldn't be surprised if all of that UA was done in conjunction with Larian Studios.
 

doctorbadwolf

Heretic of The Seventh Circle
No I understood what you meant for the most part. I think most gamers are pretty level headed and chill. As with most groups, there is a vocal minority that tends to color the rest.

I always heard Volo as a very dramatic and theatrical speaker, and this audio plays perfectly to that.

Being a big fan of DD Original sin games, I am pretty pumped to see what they do with Balder's gate.

And as far as the FF7 talk... I think Cloud needed an adjustment to his inseam if anything! Outrageous!
Good point, dude should have at least Bowie in Labyrinth level....inseam. I do have to admit that I am kinda annoyed that they made Tifa's chest super jiggly after people complained, though. She looked like a realistic female fighter with large breasts...in a good sports bra. No one wants to fist fight with that much jiggle. It's just fracking blatantly stupid looking. I just don't want characters that aren't meant to look stupid, to look stupid. I feel like that's pretty reasonable.

But anyway, sexualisation of cartoons aside, yes, Volo is a theatrical character, and literally always has been. There are characters in the realms that don't like him for that exact reason. He's kinda a dorky theatre kid on an endless "year abroad" trip.
 

Todd Roybark

Explorer
But I guarantee you there's some game that you or me thinks has "good VA" in Japanese which actual Japanese people are rolling their eyes about and saying is completely awful.
*This is not meant to rude R.E., but I have to ask do you have any support for the statements you have made? Otherwise, your posts have been all opinion, no fact, and as blustery as other posters whom you have requested supporting evidence from.

This is not saying I disagree with your posted opinions. This is video is an advert only, there is no announcement of information. Yet in stating what I quoted above, in essence you said “ I guarantee that one person in a country of 127 million will not like any particular piece of voice acting”....which I think we can all agree is not the pinnacle of prognostication, frankly not even that daring.

As for the quality of the voice acting...the clip is one line. Is it the best ‘read’ of the line....no,
but it is not terrible, I would say the delivery was in the upper echelons of Internet Advert Streaming quality.*

For the record I have no support for the above, it is solely my opinion, fresh from the farm to your screen🤺
 

Seramus

Adventurer
BG2 had humor about par with OS2.
BG1 had moderately less humor than BG2.
OS1 had moderately more humor than OS2.
 

ZeshinX

Explorer
Well, considering that they're mechanics are close enough to 5e mechanics that Mearls wants to use thier ideas for the ranger in actual table top 5e, I'm not all that worried at this point.
Also, I'm more worried that they're going to be so far up their own hats with trying to simulate 5e rules that they won't actually make an enjoyable game from the perspective of soemone who has never played table top dnd, judging by the words of the lead developer who proudly talked about their obsessive need to make it as true to the 5e phb as a video can literally accomplish being. I can't imagine many structural elements of a game that could turn me off more than slavish dedication to replicating the game mechanics of a different medium as The Top Priority.
Well as I said earlier, I'm not looking for a 1:1 translation. Examples of what I've found as good translations of the D&D rules to video games would be (knowing these are entirely subjective to my own tastes): Baldur's Gate 1 & 2 for 2e (and small bits of 3e in BG2), Icewind Dale for 2e, Icewind Dale 2 for 3.5E, Temple of Elemental Evil for 3e, Neverwinter Nights for 3e, Neverwinter Nights 2 for 3.5e. Hell, even the Knights of the Old Republic games used a derivative of 3e.

This does not mean I find games that do not translate the rules as such are inherently bad, merely of zero interest to me (meaning I do not buy or play them)...in the case of the most recent attempt at a D&D video game in the style of Baldur's Gate, Sword Coast Legends, that was just a giant pile of steamy poo in every regard (the fact it took down a studio and the company that took up stewardship after that saw no hope of saving it and allowed it to languish and vanish into oblivion pretty much proves that).
 

gyor

Legend
Well as I said earlier, I'm not looking for a 1:1 translation. Examples of what I've found as good translations of the D&D rules to video games would be (knowing these are entirely subjective to my own tastes): Baldur's Gate 1 & 2 for 2e (and small bits of 3e in BG2), Icewind Dale for 2e, Icewind Dale 2 for 3.5E, Temple of Elemental Evil for 3e, Neverwinter Nights for 3e, Neverwinter Nights 2 for 3.5e. Hell, even the Knights of the Old Republic games used a derivative of 3e.

This does not mean I find games that do not translate the rules as such are inherently bad, merely of zero interest to me (meaning I do not buy or play them)...in the case of the most recent attempt at a D&D video game in the style of Baldur's Gate, Sword Coast Legends, that was just a giant pile of steamy poo in every regard.
So how do you feel about Pathfinder: Kingmaker by Owlcat Studios based on Pathfinder 1e' s version of D&D?
 

ZeshinX

Explorer
So how do you feel about Pathfinder: Kingmaker by Owlcat Studios based on Pathfinder 1e' s version of D&D?
It's an excellent adaptation of Pathfinder RPG. A game I was chomping at the bit for but came too late. I lost interest in Pathfinder (and the 3.x rules system) about a year(ish) before 5e released. I like customization and options...but Pathfinder degenerated into number porn and "builds" and the classes they kept creating became ever more ridiculous. I still love the Golarian setting for its lore and fluff mind you, but the rules there lost me a while ago.

The Kingmaker video game itself I supported on Kickstarter and played a bit...but it was way too focused on minutae and "simulationist" aspects. The party camp system alone turned me right off (I honestly don't give a crap about who's cooking vs who's hunting vs who's on watch). It certainly leaned heavily in the 1:1 direction of adapting the rules. Too much for me. I don't at all regret supporting the game and put 10 hours into it, but finally gave up on it, uninstalled it and played through the Enhanced Edition Baldur's Gate games again.
 

Seramus

Adventurer
As I understand it the amount of cheesy humour in DOS2 depends on your choices in the game.
Taking the Pet Pal talent opened the doors to a lot of humor, and choosing humorous replies would often result in you getting humorous replies back. But if you didn't take Pet Pal and made your replies serious then your experience would be serious for most of the game. Mostly.

Whereas DOS1 was jokes a minute, everywhere you went (which was fine by me).
 

doctorbadwolf

Heretic of The Seventh Circle
Well as I said earlier, I'm not looking for a 1:1 translation. Examples of what I've found as good translations of the D&D rules to video games would be (knowing these are entirely subjective to my own tastes): Baldur's Gate 1 & 2 for 2e (and small bits of 3e in BG2), Icewind Dale for 2e, Icewind Dale 2 for 3.5E, Temple of Elemental Evil for 3e, Neverwinter Nights for 3e, Neverwinter Nights 2 for 3.5e. Hell, even the Knights of the Old Republic games used a derivative of 3e.

This does not mean I find games that do not translate the rules as such are inherently bad, merely of zero interest to me (meaning I do not buy or play them)...in the case of the most recent attempt at a D&D video game in the style of Baldur's Gate, Sword Coast Legends, that was just a giant pile of steamy poo in every regard (the fact it took down a studio and the company that took up stewardship after that saw no hope of saving it and allowed it to languish and vanish into oblivion pretty much proves that).
Okay. That doesn’t really bear much on what I said, though.
The devs for this game are obsessed with staying true to the mechanics of 5e. The likelihood that the game will be nothing like 5e is slim to none. That is literally all I commented on, regarding the prospects of this game.
 
As I understand it the amount of cheesy humour in DOS2 depends on your choices in the game.
Yup, particularly on your choice of party. The lich and the lizard prince are particularly jokey.

And I say again, BG1 had a lot of jokes in it that these days people are quite unaware are jokes.
 

djlatbu

Villager
I am 100% that BGIII is going to appear at PAX east, because Larian Studios has a large booth near the front of the expo hall.

That area is usually owned by your AAA devs (Microsoft, Sony, Square, etc...). So, it would be a huge waste of money if they are not showing off a playable BGIII demo.
 

miggyG777

Explorer
That said, I believe [...] (Mearls in particular) are involved to a degree in the game (beyond just signing it off).
I really doubt that this is a good thing. Too many chefs spoil the dish, especially when you have a visionary developer such as Swen Vincke paired with a guy like Mearls who undoubtedly wants to put his signature on the game.
 

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