That's what I call "playing a fighting game".In the industry, we call it "button-mashing."![]()

(which explains why my favorite fighting game series is Soul Calibur)
That's what I call "playing a fighting game".In the industry, we call it "button-mashing."![]()
To be fair: we aren't playing the new rules, we are playtesting them.This is what I was referring to. We don't need to close all rules loopholes. The rules-lawyers/power-gamers/cheaters/whatever-you-want-to-call-them will always find something, especially the ones theorizing on the internet rather than actually playing with a real live DM.
My biggest concern with the Reaper feat, balance-wise, is how it will operate in the hands of NPCs.
Imagine 20-200 bandits, each with the Reaper feat, coming across the PCs at the extreme range of the shortbow.
My biggest concern with the Reaper feat, balance-wise, is how it will operate in the hands of NPCs.
Imagine 20-200 bandits, each with the Reaper feat, coming across the PCs at the extreme range of the shortbow.
DMs have had this power since inception...
"Rocks fall. Everyone dies."