mr_outsidevoice
First Post
Scout/Monk for Hit and Run Goodness. Stunning Fist and Skirmish means an opponent is worn down quick and not as able to retaliate.
Fighter/Monk for raw Martial arts power.
Fighter/Soul Knife
Knight/Marshall would be fun for a High Charisma Build character that isn't a con man or spell chucker. Good front line Leader.
Fighter/Rogue. Good especially for two-weapon fighting, several Sneak attacks when flanking.
Fighter/Monk for raw Martial arts power.
Fighter/Soul Knife
Knight/Marshall would be fun for a High Charisma Build character that isn't a con man or spell chucker. Good front line Leader.
Fighter/Rogue. Good especially for two-weapon fighting, several Sneak attacks when flanking.